The Sims
From the Simple English Wikipedia, the free encyclopedia that anyone can change
The Sims is the third best selling computer and video game of all time[1] (it mostly sold well on the computer).
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[change] History
It was created by Will Wright, of Maxis and EA Games. It was first released in February 2000. His intention was to make it a game without an objective. This feature was the reason why it attracted so many gamers.
[change] Expanding the Game
By mid-2004, the game was so popular that add-on games were released, known as 'Expansion Packs'. The full list of expansion packs released is listed below, in chronological order:
- The Sims Livin' Large - August 2000 (the Sims can have a more comfortable life)
- The Sims House Party - March 2001 (The Sims can start parties)
- The Sims Hot Date - November 2001 (The sims can have romantic dates)
- The Sims Vacation - March 2002 (The sims can go and have a lovely vacation)
- The Sims Unleashed - September 2002 (The Sims can have pets to take care for)
- The Sims Superstar - May 2003 (The Sims can become some superstars)
- The Sims Makin' Magic - October 2003 (The sims can make magic things and scare their friends)
[change] Sequels
There has only been one main follow-up to The Sims - The Sims 2.
Featuring a 360 degree rotational view, aspirations and aging, it fixes all the 'minor problems' in The Sims 1.
[change] Gameplay
The first part of the game is to make a family. This can be of children and adults. A player can choose what they look like from many different clothes and hair styles. The family must include at least one adult.
The game then lets the player move a family into a house or an empty space to build a house. Every family has a budget of $20,000 to start off with.
There are many different floor coverings, wall coverings and doors to choose from when building a house. After building, the player can add items.
When a player is in 'Live Mode', he control a "Sim", which is a person. He has to do things like he would do in real life such as cleaning, going to the bathroom, eating and washing. A Sim also has to get a job to get more money (known as Simoleans in the game).
[change] After the Game
After it sold well on the computer it was put on other platforms like the PlayStation 2, PlayStation Portable, GameCube and Xbox. The console releases are:
- The Sims
- The Sims Bustin' Out
- The Urbz: Sims in the City
- The Sims 2
These all follow a different concept. They are more objective-based rather than free-willed. They have not been as popular as the original PC editions.
[change] References