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Talk:Silent Hill: Origins - Wikipedia, the free encyclopedia

Talk:Silent Hill: Origins

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This is the talk page for discussing improvements to the Silent Hill: Origins article.

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Contents

[edit] Too much information

I edited the plot summary, where the author was cramming way too much information into one sentence. The paragraphs didn't flow at all. The author used too many commas, and way too many dashes to add the extra information. People want to learn from this article, if you cram them with info they will lose interest and become confused. Also, speak in laymans terms, and please explain things clearly. I don't know anything about this particular Silent Hill game (it hasn't been released in my country yet)and this article was supposed to help me understand the plot before I began. Not spoil the whole thing for me. So I edited the grammar, but can someone clean up the rest??

Oops. Please fix my table editing. —Preceding unsigned comment added by 92.235.162.183 (talk) 10:22, 27 May 2008 (UTC)

Suzie-too 18 March 2008, 11:06AM

[edit] New Developments

Hey guys, if you've been following the progress of Silent Hill Origins recently, you will know that there have been HUGE changes to the development of the game. For example, it now uses the traditional SH fixed camera views instead of the RE4 over-the-shoulder shots. Visually, it has improved immensely also. So i think so changes need to be made to this Wikipedia page, yes? Thanks guys :D.

[edit] Game Engine

Does anyone know the name of the game engine (i.e., middleware) used in the development of SH:Origins? Is it third-party or in-house? Aeonassoc 14:38, 9 August 2007 (UTC)

It looks like a borrowed build from the previous game engines with some tweaking. —Preceding unsigned comment added by 65.255.77.20 (talk) 01:45, 31 August 2007 (UTC)
The game was made using Renderware middleware. Murkygrom (talk) 11:20, 28 November 2007 (UTC)

[edit] Release Dates

This article has about 4 different release dates on it. Some that lack sources. A bit of consistency might be a good idea.

IGN is now listing the release date as May 1st 2007. Ebgames has it for August, but EB has been wrong literally countless times. IGN is the best likely source.

Does anyone ever update this anymore? The main page still says the game is supposed to be released on August 6th 2007 but IGN and countless other sites are now saying November 2007. So is the release date still August or has the game been delayed yet again? I'm guessing it's been delayed and no one has updated the information regarding it's release date.

Congrats on finally changing the release date to November! I probably should have done it a lot earlier and listed references but I wanted to see how long it would take. Awesome!

[edit] This Needs Updated

The barricade system is no longer included in the gameplay and several new details have emerged. Please see link below for a SHO interview.

http://www.evilunleashed.com/forums/index.php?showtopic=7569

[edit] Article title

WP:MOSTM states that "Follow standard English text formatting and capitalization rules even if the trademark owner encourages special treatment". So the name for this article should be changed to Silent Hill: Origins. Anyone agree? --Mika1h 23:25, 30 March 2007 (UTC)

Yes I agree, and other sites like IGN and Amazon use 'Origins' too. So I'll move it! Marasmusine 08:13, 31 March 2007 (UTC)

[edit] Release date mismatch

The page still says two different release times. The opening blurb says Q4 2007 while the infobox to the side says Q3 2007. Find a source or they both go. --Thaddius 23:20, 24 May 2007 (UTC)

I've posted some dates based on information from IGN. --Lenin and McCarthy | (Complain here) 02:44, 28 May 2007 (UTC)

[edit] Future "production history" section

The following is a rewriting of the production section(s) for possible inclusion as soon as the game is released. I haven't added refs proper but will leave weblinks that will hopefully accomplish the same task. --Lenin and McCarthy | (Complain here) 04:20, 17 July 2007 (UTC)

Prior to the release of the 2006 Silent Hill film there was speculation that Konami was planning to release a remake of the first Silent Hill game with the film's protagonist Rose De Silva in place of the original title's Harry Mason. This speculation was fueled by an interview with the film's director Christophe Gans and a leaked list of Konami release dates which included a "Silent Hill: Original Sin" for the PlayStation Portable.[1][2] Origins producer William Oretel later confirmed that the idea of a remake of the first game had been considered by Konami, but rejected.[3][4]
Silent Hill: Origins was first announced at E3 2006.[5] The first previews of the game featured a radical departure from the original game style with the inclusion of a Resident Evil 4 style camera angle, although Oretel stressed on the game that "we're not going FPS."[6][7] Travis would have access to six weapons: three melee weapons (a shovel, a tire iron, and a sledgehammer) and three firearms (light 9mm pistol, a .44 Magnum revolver and a shotgun).[8][9] There were also plans to introduce a laser-sight for Travis's pistol and a new "Barricade" system which would allow the player to block access to areas from monsters with improvised objects.[10][11] At this time, the game was expected to be released in late 2006.[12]
Origins was the first Silent Hill game not to be produced by Konami's own staff, "Team Silent", but was instead produced by Climax Group.[13] Composer Akira Yamaoka did return to compose the game's soundtrack,[14] drawing some inspiration from the first Silent Hill 's soundtrack.[15]
In October 2006 Climax's US based team working on Origins was sacked with rumors circulating that the game production was becoming a disaster under mismanagement and "unrealistic deadlines", and that the final version of the game was expected to be only "three to four hours of gameplay."[16][17][18]. Production of the game was subsequently moved to the United Kingdom officially for the reasons of ensuring the final product would be "a Silent Hill experience" and the release date was pushed forward.[19] Later previews of the game showed that it had reverted to its final form as a replica of the original games' style gameplay, scrapping the Resident Evil camera angle.[20][21] The changes were well received by observers.[22]
On August 19 2007 a demo of the game was leaked to internet download sites. Climax promptly denied they were the source of the leaked content.[23]

[edit] Demo Info Removal

Why was the info regarding the leaked demo removed? The leak concerns the game so it is a valid point. In case some idiot rants about copyright, there should be a mention but no pointers on how to get it. If nothing is entered into the article I will reinstate the info.

It was removed because of our WP:Verifiability and WP:Original research policies. Marasmusine 07:48, 21 August 2007 (UTC)

Animaonline.com 09:19, 21 August 2007 (UTC) I don't get it, I just added some info, the information was all correct, so what's wrong? Do you want proof or something? I don't want to mess with Konami and violate the copyright by uploading the modified image files to the web. Just contact me if there is anything I can help you with, - Roman —The preceding unsigned comment was added by Animaonline (talkcontribs) 09:19, August 21, 2007 (UTC).

The demo has been leaked. A simple search on torrent sites can confirm it. I'm not sure about the entire game being on the demo and the demo hackable so it can be played from the beginning, though. Can anyone confirm that? I do! use UMDGEN to extract the iso contents, and open it hex editor, that's the only thing I can tell you. - Throw 11:21, 21 August 2007 (UTC)

A reliable third party source is still needed. --Lenin and McCarthy | (Complain here) 15:07, 21 August 2007 (UTC)

With the discovery of a reliable third-party source documenting this, I have added a mention of the event. --Lenin and McCarthy | (Complain here) 15:25, 21 August 2007 (UTC)
According to many sites the "demo" file circulating is actually the full game and can be unlocked via a "patch" found on a PSP website. This info is coming from GameFAQs.com on the forum for the game. —Preceding unsigned comment added by 64.230.15.53 (talk) 01:04, 9 September 2007 (UTC)


[edit] Resident Evil 4 gameplay

Is there any information about what happend to the Resident Evil 4 like gameplay? Such as why was it removed? Was it found to be to similar, so it was conisdered unoriginal, so it was removed? Personally, I think it should have stayed, any ideas?Lockgar 21:37, 5 November 2007 (UTC)

[edit] Straight Jacket?

If it's the thing from Silent Hill 2, isn't the correct name Lying Figure? —Preceding unsigned comment added by 24.255.20.31 (talk) 19:35, 9 November 2007 (UTC)

No, the official site and game guide both calls this one "straight jacket." Probably so they aren't confused with each other.--Sherwood-Nightshade 01:41, 10 November 2007 (UTC)



Does anyone know if this game will be on the ps2?

[edit] Fixed typo in Soundtrack section

"Not Tomorrow" changed to correct name "Not Tomorrow 3."

[edit] Controls

"Tank" controls needs to be clarified. I assume this means the controls where right and left always turn, and up and down are always forward and back? In the SH games starting with the second, this is referred to as 3D controls - and the "fully 3D" controls, in which to just point the analog stick where you want to go, is referred to as 2D controls.VatoFirme (talk) 11:34, 19 January 2008 (UTC)

[edit] PS2 Port Developers?

The entry currently says the port was handled by Monolith Productions. I have the PS2 version here in front of me, and I can't find Monolith's name anywhere on it. Monolith's page doesn't mention it at all, either. I had heard that Climax, the same team that originally developed the game for PSP, had handled the PS2 port. Does anybody know for sure?

12.19.152.102 (talk) 16:30, 14 April 2008 (UTC)Dylan, 04/14/08

You're correct, it was ported by Climax. I have no idea where this Monolith rumour appeared. Murkygrom (talk) 22:12, 31 May 2008 (UTC)

[edit] Page messed up

Just wanted to bring this to your attention that the page needs editing. Code is being shown, etc. Something wasn't edited correctly.. —Preceding unsigned comment added by 71.72.82.183 (talk) 03:22, 28 May 2008 (UTC)


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