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Dragon Warrior I & II - Wikipedia, the free encyclopedia

Dragon Warrior I & II

From Wikipedia, the free encyclopedia

Dragon Warrior I & II

Developer(s) Chunsoft
Publisher(s) Enix Corporation
Designer(s) Yuji Horii (scenarios)
Akira Toriyama (characters)
Koichi Sugiyama (composer)
Series Dragon Quest
Platform(s) Super Famicom, Game Boy Color (hybrid cartridge)
Release date Super Famicom
JP December 18, 1993
Game Boy Color
JP September 23, 1999
NA September 27, 2000
Genre(s) Role-playing game
Mode(s) Single player
Rating(s) ESRB: Everyone (E) (GBC)

Dragon Warrior I & II for the Game Boy Color was originally published in Japan on September 23, 1999 as Dragon Quest I & II. It was then localized in English for publication in the North American market on September 27, 2000.[1]

It is a single game cartridge compiling Dragon Quest I and Dragon Quest II from the Dragon Quest series. Both of the games collected here were originally developed and published for the Famicom (known internationally as the Nintendo Entertainment System) and later ported to MSX computers.

The Game Boy Color remake was based on an earlier Dragon Quest I & II remake for the Super Famicom (SFC, the Japanese version of the Super NES), which was marketed exclusively in Japan in December 1993, due to the closure of Enix America Corporation. This game was given upgrades based on the Dragon Quest V game engine, which was released in 1992. The Super Famicom remake is the first such remake of any Dragon Quest game on a different console, with enhancements. This paved the way for many future updates for other games in this series.[2]

Contents

[edit] Changes to both Dragon Warrior I and II

This remake included many changes from the original NES versions of the games, including:[3]

  • New opening sequences and scenes that were not in the NES titles were added to both games
  • The Hero of Legend's (from which the Hero in Dragon Warrior and his descendent's in Dragon Warrior II all are descendant from) name is changed from Erdrick (NES) to Loto (GBC).
  • The Experience Points and Gold received from Battles were increased to speed up game play.
  • Characters leveled up at a more balanced rate.
  • New translations of scripts were used, which were closer to the original Japanese scripts. (see individual for changes below).
  • Because of the limitations on character space, the names of several weapons, armor, items, spells and characters were changed to fit
  • Graphics and Sound are enhanced from original NES release, based on the Super Famicom version
  • However, due to the limitations on the Game Boy Color hardware, this game does not have the same graphics or sound as the Super Famicom version
  • When played on the Super Game Boy, both games had special border that featured original artwork
  • Seeds that increase statistics were added. They are hidden in the chests, as well new to this release inside pots and drawers.
  • The addition of a Field Log which allows players to make a temporary save file.
This is a concession to the game's portable nature; one might suddenly have to stop playing unexpectedly.

[edit] Changes to Dragon Warrior I

Dragon Warrior, updated for Game Boy Color.
Dragon Warrior, updated for Game Boy Color.

This remake introduced many individual changes to Dragon Warrior I, including:[3]

  • The new translation of the script that more closely follows the original Dragon Quest version, and removed all Olde English.
  • The Stairs command is removed from this version.
  • Town names were changed to match closer to original Dragon Quest names:
  • Brecconary(NES) is now the Castle Town of Tantegal(GBC)
  • Cantlin(NES) is now Mercado(GBC)
  • Haukness(NES) is now Domudora(GBC)
  • Character names were changed:
  • Dragonlord(NES) was changed to Dracolord(GBC)
  • Princess Gwaelin(NES) was changed to Lora(GBC)
  • The spell Hurt and Hurtmore were changed to Firebal and Firebane respectively
  • New shops added, including a vault (first introduced in Dragon Quest III) in Tantegal and Mercado and a wandering item salesman in Rimuldar
  • The Flame Sword can now be used as an item in battle, which produces the same effect as Firebane, but does not charge any MP.
  • Several Boss monsters (Green Dragon guarding Lora, the Golem guarding Mercado, and the MadKnight guarding Loto's Armor) had their HP and rewards increased.

[edit] Changes to Dragon Warrior II

Dragon Warrior II, updated for Game Boy Color.
Dragon Warrior II, updated for Game Boy Color.

This remake introduced many individual changes to Dragon Warrior II, including:[3]

  • Town names were changed to match closer to original Dragon Quest II names, including:
  • Midenhall(NES) is now Lorasia(GBC)
  • Moonbrooke(NES) is now Moonbrook(GBC)
  • The Prince of Cannock can now equip the Loto Sword and the Light Sword, which makes him a much better fighter later in the game
  • Characters now attack the next target instead of wasting a turn striking a defeated monster
  • Several Boss monsters (Mad Clown of Lorasia) had their HP and rewards increased. He also only drops the Bolt Staff once, as he does not reapear.
  • Doors can be opened without having to use the key as an item, as long as one party member has the key
  • A vault was added to store gold

[edit] Reception and Legacy

This was the first remake of any Dragon Quest game released in North America, under the Dragon Warrior name. It received pretty high marks, including a 8.0 out of 10 from IGN [4], a 9.6 out of 10 from GameSpot[5], and 8 out of 10 from Nintendo Power.[6] It also received the RPGamer's GameBoy Color Award of the Year for 2000.[7]

With the success of this game, Enix next went on to release Dragon Warrior III for Game Boy Color in 2001, which again was based on a previous unreleased Super Famicom update of the original Famicom Dragon Quest III.[8]

[edit] See also

[edit] References

  1. ^ Dragon Warrior I & II at RPGFan.com (2007). Retrieved on Sept 24, 2007.
  2. ^ Dustin Hubbard and Dwaine Bullock (1993). Dragon Quest I+II at DQ Shrine. Retrieved on April 11, 2008.
  3. ^ a b c Dustin Hubbard and Dwaine Bullock (2000). Dragon Warrior I+II at DQ Shrine. Retrieved on April 10, 2008.
  4. ^ Marc Nix IGN staff (2000). [http://gameboy.ign.com/articles/164/164493p1.html Dragon Warrior I & II Return to the days of yore with Enix's Game Boy Color RPG revival]. Retrieved on April 10, 2008.
  5. ^ GameSpot Staff (2000). Dragon Warrior I & II for Game Boy Color Review. Retrieved on April 10, 2008.
  6. ^ GameSpot (2000). Dragon Warrior I & II for Game Boy Color Review. review. Retrieved on April 10, 2008.
  7. ^ RPGamers (2000). RPGamer's Awards 2000: Game Boy Color RPG of the Year. Retrieved on April 10, 2008.
  8. ^ Dustin Hubbard and Dwaine Bullock (2001). Dragon Warrior III at DQ Shrine. Retrieved on April 10, 2008.

[edit] External links

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