Comparison of ALGOL 68 and C++
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The nearest living sibling to ALGOL 68 may be C++, making this a good comparison candidate:
C++ doesn't have:
- PROC - nested functions,
- OP and PRIO - definable operator symbols and priorities,
- garbage collection,
- use before define,
- formatted transput using complex formatting declarations,
- := - assignment operation symbol (to avoid confusion with equal sign),
- array (and slice operations on them, but in layered libraries),
- automatic UNIONs,
- CASE expressions,
- nonlocal GOTO
- intuitive declaration syntax due to its origin from C.
ALGOL 68 doesn't have:
- public/private access protection,
- overloaded procedures (in contrast to operators),
- explicit memory deallocation,
- forward declarations,
- textual preprocessing (eg macros),
- confusion between &- and pointer-style,
- comment lines (only bracketed comments),
- hierarchical classes.
[edit] Code Example
[edit] Mode declaration
A new mode (type) may be declared using a mode declaration:
int max=99;
mode newtype = [0:9][0:max]struct (
long real a, b, c, short int i, j, k, ref real r
);
This has the similar effect as the following C++ code:
const int max=99; typedef class { double a, b, c; short i, j, k; float &r; } newtype[9+1][max+1];
Note that for ALGOL 68 only the newtype name appears to the left of the equality, and most notably the construction is made - and can be read - from left to right without regard to priorities.
[edit] External references
- A comparison of PASCAL and ALGOL 68 - Andrew S. Tanenbaum - June 1977.
- Orthogonal language design - Apr 2004 - retrieved May 10, 2007
- How Solve the Dangling Else? - Apr 2004 - retrieved May 10, 2007
- A comparison of Pascal, C, C++ and Algol68: Types, cont Type system, Type checking, Type safety, Type conversion, Primitive types, Aggregate types: arrays - Apr 2004 - retrieved May 10, 2007
- Arrays in Algol68 - Apr 2004 - retrieved May 10, 2007