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Cities XL - Wikipedia, the free encyclopedia

Cities XL

From Wikipedia, the free encyclopedia

Cities XL
Image:CITIES XL logo.png
Developer(s) Monte Cristo
Publisher(s) Monte Cristo
Platform(s) Microsoft Windows
Release date Early 2009
Genre(s) Simulation
Life simulation game
City-building game
Mode(s) Single player,Multi player
Input methods Keyboard and mouse
Street view in Cities XL.
Street view in Cities XL.
World view in Cities XL.
World view in Cities XL.

Cities XL is a game under development. In June 2007, a screenshot of a new city building game from Monte Cristo was posted in a company worker's personal blog.[1] However, it was later revealed in a community website interview that it won't be called City Life 2 and was initially named Cities Unlimited to avoid confusion.[2] On April 15, 2008 it was announced that Cities Unlimited official game title would be Cities XL.[3][4]

The new game will be likely to contain better graphics and more features taken from a thread asked on a City Life community earlier in the year. For example, it has been confirmed that Monte Cristo is working hard to eliminate the building repetition problem that plagued City Life. The developer has said it will focus on graphical and economical realism, transport, and variety through building numbers.[5] Citiesxl.com (formerly cuplanet.com), the game's official website, was launched on October 13, 2007 with more information.

In an interview on September 11, 2007 Philippe Da Silva announced that Cities XL would include a large variety of maps and landscapes, which would allow players a greater depth with the types of cities they wanted to create. Da Silva stated "We want players to be able to not only to create “classic cities” but also to specialize and build the Key West, Aspen or Detroit of this world."[6] A pre-released screen shot of an Aspen map confirmed that Cities XL would include snowy landscapes.

On June 4, 2008, the first official trailer was released.

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[edit] External links


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