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Chao (Sonic the Hedgehog) - Wikipedia, the free encyclopedia

Chao (Sonic the Hedgehog)

From Wikipedia, the free encyclopedia

Chao
Game series Sonic the Hedgehog
First game Sonic Adventure
Information
Species Chao

A Chao (pronounced /ˈtʃaʊ/, singular and plural form Chao) is an artificially intelligent, virtually generated lifeform from the Sonic the Hedgehog video game series. Their role in the games is to be raised by the player in mini-games, similar to Tamagotchi. Chao are somewhat complex, responding to stimuli; they have moods, they require food, and they can be loving or fearful. The word Chao is a pun on Chaos, a word commonly used in the Sonic series.

Making their first appearance in Sonic Adventure for the Dreamcast (both in the plot and in a Chao-raising aspect of the game), later in Sonic Adventure 2, and further enhanced in Sonic Adventure 2: Battle and Sonic Advance, Chao have recently come to be a large part of the Sonic the Hedgehog franchise. The A-life system used for the Chao was introduced in Nights into Dreams... as the Artificial Intelligence in the Nightopians.

Chao-raising and the main Sonic games tie together in a number of ways: items which you encounter in the main game can be used to raise your Chao, collected Rings can be used to buy things for them, and several unlockable features are related to Chao.

During raising, Chao have statistics: Swimming, Flying, Running, Power, and Stamina, as well as luck and intelligence, which aren't quite as obvious. These statistics can be raised through proper Chao raising, and will enable a Chao to do better in their competitions: racing and karate.

Contents

[edit] Life cycle

Eggs

Chao start life in an egg state. There are many different eggs, reflecting the type of Chao that will hatch from them. Speckled eggs, found in the Gardens when no other Chao are present, hatch neutral chao; these Chao are blue with yellow highlights, but may change color as they grow. Colored, shiny and jewel Chao are purchased and maintain a single color throughout their lives; additionally, shiny Chao sparkle and jewel chao have a metallic sheen.[1]

Ways of hatching them include rocking the egg or throwing the egg against a wall or even simply waiting for the egg to hatch on its own.[1] If an egg is thrown to hatch it, the chao will not be pleased at first, but the throwing method doesn't cause permanent negative influences on the chao. Once hatched, the eggshells can be sold for a fourth of their value when purchased, excluding speckled eggshells, sold for 50 rings. The eggshells can also be used as hats.

Evolutions

When Chao hatch, they may be trained and have different attributes and personalities. Chao from Sonic Adventure DX, Sonic Adventure 2, and Sonic Adventure 2 Battle can also favor "dark" and "hero" sides as well as the default "neutral" side which can lead to variations in visual evolution. Depending on the game and environments, they take varying times to evolve.[1]

After awhile,or when stamina is level 16, a Chao creates a cocoon and evolves into a more mature form. When evolving, they go into a cocoon state, which is white in the SA2 Dreamcast version of the game and blue for the GameCube version. When the Chao comes out of this cocoon, it is an adult and can mate.[1] The Chao ages by one year around every three to four hours, depending on a number of environmental influences. In no fewer than eight hours, the Chao will enter another cocoon; if the Chao was treated lovingly, it will be surrounded by a pink cocoon, and it will come back to life again as an egg, and all its stats will be one tenth of their original value. However, if it was treated cruelly, or not looked after at all, it will be surrounded by a gray cocoon, and it will die.[1]

The Chaos Chao

Through regular care, a Chao will follow the same pattern of Birth then Evolution then Reincarnation, as long as the Chao is treated well by the player. But there is a way to have a Chao evolve so it become immortal: The Chaos Chao. The Chaos Chao is named after the Sonic Adventure character Chaos who was the original guardian of the Master and Chaos Emeralds and Chao. In Sonic Adventure there was only one form of Chaos Chao, the Light Chaos Chao or just Chaos Chao. Its body appears icy-white with pupil-less green eyes. The tips of its "hair" are a transparent ice-blue. Its feet which are white fade into a ice blue. Its hands are small "ice" claws. Its emotion-ball also becomes a ball of light. Its general appearance is very similar to Chaos. With the inclusion of alignment based evolution forms in 'Sonic Adventure 2', two more Chaos Chao forms were added for Hero and Dark, with Light Chaos Chao being the neutral form. The Hero evolution form also known as Angel Chao, is very similar in appearance to the Light Chaos Chao, except for few parts. It appears to have grown large wing-like "ears" that end in a transparent crystal pink. Its hands appear as crystal pink mittens with a thumb, its feet are white ending in a speckled pink. Lastly the emotion ball changes into a a pink transparent 'halo'. The Dark evolution also called a Devil or Demon Chao due to its appearance is very different in appearance to the other two Chaos forms. First off it is colored black. It has a pair of medium-sized black with red tipped horns on top going up and a pair of large crystal orange-red horns that face downward. It has clawed crystal orange-red with small spikes or thorns around its wrists. Its feet are a fade from dark purple to a lighter shade. Its emotion ball changes into a small blue flame (a similar effect can be obtained by giving a Chao the Half-fish). All Chaos Chao all share a lack of wings and tails (with the exception of the devil chaos chao which has a tail with an arrow tip). These colors only apply to Normal egg Chao or the Standard blue with yellow Chao, different colored Chao look the same only they retain their special colors, this can be used to create interesting and unique looking Chaos Chao. When a Chao becomes a Chaos Chao, they lose the ability to mate and giving them animals will no longer give them special parts (but they still gain stats), but they can still wear Hats if the player wants them too.

To obtain a Chaos Chao, a player must follow the following steps:

  • 1. Choose the Chao you want to become a Chaos Chao.
  • 2. Raise the Chao so its goes through at least two life cycles.
  • 3. On its third ( or later depending if you mess up or not) life cycle, give the Chao one of every animal once no more, no less and no Chaos Drives.
  • 4. Depending on the game you are playing will determine this step.
    • 4a. If you're playing Sonic Adventure for the Dreamcast you have no choice but to the get Light Chaos Chao.
    • 4b. If you're playing Sonic Adventure DX: Director's Cut for the Gamecube you can choose the form depending on which alignment fruit you feed the Chao, Hero to get Angel; Dark to get Devil; or nothing to get the Light Chaos Chao.
    • 4c. If you're playing either Sonic Adventure 2 for the Dreamcast or Sonic Adventure 2 Battle for the Gamecube. If you want the Angel Chaos Chao, take care of the Chao with a Hero character; if you want the Light Chaos Chao take care of the Chao with both Hero and Dark Characters evenly; to get the Devil Chao take care of the Chao with only Dark characters.
  • 5. Have patience and wait for the Chao to evolve.

[edit] Alignment

Alignment is determined by how the Chao was treated before its evolution. The three alignments are Dark, Hero, and Neutral. There are three Hero characters (Sonic, Knuckles, and Tails) and three Dark characters (Shadow, Rouge, and Dr. Eggman) in Sonic Adventure 2. Petting, holding, or cuddling a Chao with a character makes the Chao favor the character's alignment. Attacking, throwing, or stepping on a Chao makes it favor the opposite alignment of the character.[1] Every time that a heart appears above a Chao's head and replaces the standard emotion, the Chao darkens or lightens a shade, a darker shade coinciding with becoming a Dark Chao, and vice versa. A Chao's physical appearance is the chief indicator in understanding the alignment of a Chao. It will become whichever type has influenced it the most by the end of its child lifespan. It is not based on stats. One type of Dark Chao have bat wings, a spike ball above its head, a bent tip on its head and a devil's tail, and are colored black, brown, and red. One type of Hero Chao have feathery wings, a split tail, an Angel's halo, and a cowlick type object on its head. They are colored white, blue, and gold. Neutral Chao are created by balancing contact by both Hero and Dark characters. They are able to look like a lot of different characters. In Sonic Adventure DX, due to only heroic characters being playable, the Chao instead become Hero or Dark depending on the fruits it is given.[1] Hacking can also give the player character Chao, such as Amy, Knuckles, and Tails Chao (although Tails Chao can be legitimately obtained from Phantasy Star Online Episode I & II).On a different note, there have also been many instances of "glitch chao", which usually resemble a mass of polygons. These chao only display a glitch in the graphics,and do not belong to any alignment.There are 5 charecter chao. Three of them were given away in Japan. The Chao that were given away were Knuckles,Tails and Amy. The Chao that you can breed are Sonic(by making him a running/running) and shadow(by making him a dark running/running)

     But there are some action replay codes
    Tails Chao
    HQ1G-OTA8-TKE57
    UUH7-P89F-K2602
    GEYW-WFON-UTYBQ
    Knuckles chao
    MN2A-GD16-A8KMP
    UUH7-P89F-K2602
    PZRO-8Z4H-4ICXI
    
    Amy Chao
    JHCA-GC3M-VKZTR
    UUH7-P89F-K206
    D9B4-H1NR-WWK4K

[edit] Reproduction

After evolving, Chao gain the ability to reproduce.[1] Chao are genderless,[2] and therefore can breed with any other adult Chao.[1] Chao are in mating season when surrounded by a circle of flowers.[1] While this happens twice naturally, it can also be achieved by purchasing 'Heart Fruit' from the Black Market in Sonic Adventure 2 Battle games and by finding them while playing the Chao Adventure 2 V.M.U. mini-game. Giving them to an adult Chao will make the chao go into a mating season. 'Heart Fruit'-induced mating seasons will not affect a Chao's lifespan. Depending on two Chao's opinions of one-another, they may mate naturally when one realizes the other is in mating season. It is interesting to note that if you breed a normal chao with a coloured or shiny chao the result will be different.Normal and colour changes the colour of the chao's markings. Normal and shiny might be the same but it also has a chance to give a shiny hue.... which gives the potential for a shiny normal. Every time a chao mates it loses two hours of it's life span. There is such thing as a Chaos Chao. Neutral, Hero, and Dark. The steps are raise the way you want it (Hero, Neutral, Dark). Then reincarnate it twice. And Finally on it's 2nd life give it one of every animal. But NO Chaos drives. It is ok for the past lives but not in the one you want to be a Chaos Chao. For more info go to http://chao.hippotank.com/sa2/chaos.php .

[edit] Attributes

A red Chaos Drive (Power)
A red Chaos Drive (Power)

By giving a Chao a "small animal", it will acquire some of the animal's characteristics. Besides a physical change to the Chao, this will also modify the Chao's stats based on the type of animal given. There are five types of animals in Sonic Adventure and 7 in Sonic Adventure 2. They consist of Running (Green), Power (Red), Swimming (Yellow) and Flying (Purple). The fifth color, Blue, is an even mixture of some or all of the other classes.[1] The two additional types featured in Sonic Adventure 2 are Ghost (Black) and Imaginary (Orange), sometimes called Legendary. The Imaginary Animals consist of the Phoenix, Dragon, and Unicorn while the Ghosts consist of a Bat, Skeleton Dog, and Sea Creature (also known as a Kappa and Half-Fish). Giving a Chao a Skeleton Dog allows it to wear hats that are given to them by the playable characters. When this happens, the Chao will be able to wear any kind of hat for it's life span, but this is not required. The Ghost and Imaginary animals give better than average stat increases and do not lower any stats. Some special Chao look the same, but do special tricks. For example, giving a Dragon to a Chao will give it the ability to breathe fire. Also, through evolution, it is possible to make a Chao that look like Sonic, Shadow, or even NiGHTS. To make it look like Shadow or Sonic, give it run things only and raise it with Dark characters(Shadow) or both Hero and Dark characters (Sonic).

In Sonic Adventure 2, Chaos Drives appear and, like the small animals, also raise a Chao's stats.[1] Chaos Drives are items that come out of machines created by the police organization G.U.N. when they are destroyed. However, neither animals nor Chaos Drives can raise a Chao's stamina, only food can.[1] Also, a certain fruit called the Chao Fruit raises all stats, including Stamina, when it is given to a Chao. These are only in Sonic Adventure 2 and the GameCube adaptations Sonic Adventure: DX and Sonic Adventure 2: Battle. Like the small animals, the different colors each raise a certain stat. Yellow raises swim, purple raises fly, green raises speed, and red raises power. There is a rumor that there is a blue Chaos Drive, but these do not exist. Chaos Drives only raise the stat the color represents.[1] A Chao's statistics control what type of Light/Dark/Neutral Chao it will become. For example, a Dark Power Chao looks different from a Dark Running Chao.[1] Also, a Chao can have two different skill types if it is in its second life. For example, a Dark Power/Power Chao looks different from a Dark Power/Run Chao. Also, a Dark Power/Run looks different from a Dark Run/Power. Some of the more well known examples are the Sonic Chao (Neutral Run/Run) and the Shadow Chao (Dark Run/Run)

[edit] Behavior

The Chao's "emotion-ball" on top of its head will tell you at a glance the Chao's mood:
Normal: The Chao is not feeling anything in particular. Neutral Chao have a standard emotion-ball, but Hero Chao have a halo and Dark Chao have a spiked ball.
Heart: The Chao is feeling very happy. This occurs when fed, pet, cuddled, or loved. If a Chao is sitting on the ground with a heart along with a circle of flowers, the Chao is ready for mating.
Question Mark: The Chao is thinking or is confused.
Exclamation Mark: The Chao is excited or surprised by something. The Chao will show this emotion after being whistled by a character it likes upon making eye contact with, or if the Chao discovers something it wants to do, like play with the beach ball or other Chao toy. If the Chao is very hungry and finds food on the ground, it will run to it with this mark on its head.
Swirly Mark: The Chao is very upset or hurt. This occurs when a Chao is awakened while sleeping, hurt by a character, if a fruit it was eating is taken away from it, or when it trips over trying to run towards the character. This also appears if the chao that is being fed does not like a particular fruit being fed to it. [1]
Light Blue Flame (In all Chao except Chaos Dark) A form of the Swirly Mark. This signifies strong dislike towards the player, and is usually displayed in an Chao that is neglected or abused by the player. Usually, giving special treatment to the Chao clears the flame up quickly. It should also be noted that a blue flame will appear above a chao's head if it is given a Kappa or "Half-fish" animal in Sonic Adventure 2. This does not mean that it dislikes the player at all and should not be cause for alarm.

[edit] Chao Gardens

In Sonic Adventure and Sonic Adventure DX: Station Square is the first garden you can go to in the game. It's inside a hotel, it has a pool for the Chao to swim in. Mystic Ruins is the second garden. It is found by going near Tails's workshop in the cave, then you ride the cart. It has a big pool, an island in the middle of the pool, and a few rocks. The last garden in the game is found in the Egg Carrier. You have to put in the password "EGGMAN". It is like a beach.It has one chair in it and a large missile where Chao can jump off and fly.

In Sonic Adventure 2 and Sonic Adventure 2: Battle, The normal garden is the first garden with a pool, and a cave near the pool where you can do the Chao Race and Chao Karate. Raise a Hero Chao, and an upwards staircase will appear in the lobby. This garden has a large pool, fallen down marble pillars, and a gazebo-like structure with a ledge where Chao can get up and fly. Raise a Dark Chao, and a downwards staircase will appear in the lobby, this one leads to the Dark Garden. It is decorated with tombstones, a large dead tree with a cage hanging from one of the branches(by throwing chao at the cage they will be stuck there, when you exit the garden it will not be in the cage) and a pool of blood.

[edit] Chao Races

[edit] General

Chao can compete in races with each other, in which they use their different skills (Swimming, Flying, Running, Power, and Stamina) to race through a large variety of courses. Each Skill a chao has affects how fast it covers certain terrain in each course. Swimming affects how fast a chao can cross a body of water, ranging from small streams to large lakes. Flying affects how far and fast a chao will glide after jumping off the edge of a cliff, or jumping up to dive into water. Running affects how fast a chao is while on solid ground. Running is probably the most useful stat to increase for racing, because though courses are designed to be a specific test of one stat or anouther, almost all of them have a lot of solid ground in them. Power affects how fast your chao can climb cliffs, or shake fruit off trees. Stamina affects how long your chao can last before it gets tired. As your chao races through each course, its stamina is slowly drained, as shown by a stamina bar on the screen. When your chao runs out of stamina, it goes very slow for the remainder of the race. Pressing the A button will give your chao a burst of speed, but at the cost of some excessive stamina.

[edit] Sonic Adventure 2: Battle Races

You can start your chao in a race by entering the cave under the waterfall in the chao garden. When you enter, select the arrow pointing right that says "Chao Race" and you're ready to begin. At first, all you can select from is the Beginner Race, and the Party Race. Party Race is simple a multiplayer chao race, to race your chao against your friend's chao. You can select different chao from different memory cards in Party Race. When you select any race, it first lets you select which chao you want to race with, then gives you a menu of courses. Each course has a few levels, which are selectable with white circles next to each course, labeled with "1, 2, 3, 4, ect". You can only do level 2 of a course after you have finished 1st place in level 1 of that course, and so on.

[edit] Beginner Race

In the Beginner Races, there are four courses: Crab Pool, Stump Valley, Mushroom Forst, and Block Canyon. As mentioned earlier, each course is designed to be a test of a specific ability. Each course in the Beginner Races consist of 3 levels of difficulty.

Crab Pool is simply a large lake that each race participant must swim through, which is obviously a test of the swimming stat. The finish line is when your chao exits the other end of the Pool.

Stumpy Valley is where your chao runs to the edge of a cliff, jumps off into a river below, then climbs out and runs to the finish line. Stump Valley tests your chao's flying ability though it involves every stat. The finish line is a short run's distance from the river, around a curve.

Mushroom Forest is a simple straight path that tests your chao's running ability. The finish line is at the end of the Straight pathway, in front of a cave.

Block Canyon is a large cliff your chao must climb, testing his power stat. The finish line is when you reach the top of the cliff.

[edit] Jewel Race

Jewel Race is only available once you have finished 1st place in all 3 levels for each of the Beginner Race courses. The Jewel Races consist of the Aquamarine course, the Topaz course, the Peridot course, the Garnet course, the Onyx course, and the Diamond course, each course consisting of 5 levels. The Onyx course and Diamond course are only available after you have finished 1st place in one of the other four courses under Jewel Race.

In the Aquamarine course, your chao starts in a small cave, then runs out and swims through a small river, before running through a second cave, then swimming through the Crab Pool course, then running a short distance to the finish line. Aquamarine tests the swimming stat.

In the Topaz course, your chao begin by running around a curve, then jumping into a small river, before having to climb a huge cliff out of the water. After at the top of the cliff, your chao takes an immediate turn and jumps off the edge of the same cliff, then runs through a small cave and jumps out over the Crab Pool area. After swimming through the Crab Pool area its only a short run to the finish line. This course is a test of flying.

In the Peridot course, your chao begin by running through the Mushroom Forest course, then following through by entering a cave, then running through a twisting canyon, until finally a small straight path remains to the finish line. Peridot tests the running stat.

In the Garnet course, your chao starts by running around a curve, then gliding out over a river, before climbing up a large cliff. Once at the top of the cliff, your chao has to shake some fruit off of a tree, then eat it. After your chao has eaten its fruit, it will run forward until it gets to the Block Canyon area. There it has to climb up yet another cliff, before running around another curve and then crossing the finish line. Garnet tests power.

The Onyx course is only available after all 5 levels of difficulty have been beaten for one of the four initial Jewel Races. The Onyx course is not really a test, so much as a gamble; the course is dependent upon luck. When your chao starts, it has to run up to a Jack-in-the-Box, and takes a few seconds to open it. If it opens and a jack pops out of the box, which is dependent upon pure chance, your chao is stunned and lays there for a few seconds. If there is no jack in your chao's box it keeps running. After that, your chao jumps off a cliff and climbs up a second cliff, then jumps into a cave. In the cave, there is a little mind game, where it shows a picture of a specific object, then has a bunch of random objects scattered around the floor. Your chao has to pick an object on the floor that matches the picture. If it fails to do so, it is stunned and lays on the floor for a bit. Finally your chao must run through a twisting canyon and then over a rainbow colored path. On the rainbow path, there are a few trap doors. If your chao falls into one of the trap doors, he will need a few seconds to climb out, using his power stat. After the rainbow path comes the finish line.

The Diamond course is only available after all 5 levels of difficulty have been beaten for one of the four initial Jewel Races. The Diamond course is a generic test of all your chao's stats. The race starts with your Chao running up to a jack-in-the-Box, like in the Onyx race. If your chao's box has a jack in it, then it is stunned for a short duration. After that, your chao jumps off a cliff over a river, then climbs up a second cliff. After your chao climbs the cliff, it has to shake some fruit off of a tree, then eat it. Once that is done, your chao has to run around a turn, then swim through a short river, before entering a cave. In the cave, there is a mind game, like in the Onyx race yet again, where your chao must choose an object from the ground that is being displayed. If it picks the wrong item, it is stunned on the floor for a short duration. After that it exites the cave, and swims through the Crab Pool area. After finished with the pool, its only a short run to the finish line.

[edit] Appearances

[edit] Video games

A Dark Chao (left), and a Hero Chao (right).
A Dark Chao (left), and a Hero Chao (right).

There are "Chao Gardens" in Sonic Adventure and Sonic Adventure 2 to raise the Chao. In Sonic Adventure 2 and Sonic Adventure 2 Battle two more gardens are unlocked, there will be stairs from the main Chao Lobby. The one upwards leads to the Hero Garden and the downwards leading to the Dark Garden.

The gardens in Sonic Adventure and Sonic Adventure 2 have the ability to send Chao to an attached VMU (Visual Memory Unit), and play with the Chao away from the Dreamcast in a game called "Chao Adventure". The Chao walks on a path and is given a task. If done correctly, you are rewarded with a fruit or seed which can be taken off the VMU and back onto Sonic Adventure 2 for planting. Seeds can be planted by a Chao with a shovel and a watering can. The shovel can be won in races in Sonic Adventure 2. On Chao Adventure, you can also attach two VMUs to mate Chao, check the stats of your Chao, and name it. In Chao Adventure, the Chao doesn't age like it does in gardens.

Every Sonic Advance, Sonic Advance 2 and Sonic Pinball Party also has a "Tiny Chao Garden" of its own, which is a small simple garden with a small pool that is universal to every game. There is a shop where fruit and toys can be bought for the Rings that the player has collected during gameplay, and some minigames. The Chao can be transferable between these games and Sonic Adventure DX and Sonic Adventure 2: Battle via a GameCube/Game Boy Advance link cable.

Sonic Advance 3 has a Chao Garden, but it is not for raising Chao. Instead, it is an area where the hidden Chao that the player has found during gameplay are located. When all ten of the Chao in the zone are found, the player can look for keys that enable the Special Stage for that particular zone.

In Sega Superstars, an Eyetoy game for the PlayStation 2, there is a simplified Chao Garden, where you can pet and tickle a single Chao by waving your hand on its head, or its belly. It includes many elements from the other games, such as feeding, toys and pool, though it omits any breeding aspects.

Chao appear in Sonic Rivals 2. Several of them are kidnapped by Eggman Nega to feed to an inter-dimensional beast called "Ifrit". Silver the Hedgehog and Espio the Chameleon hid most of them, while Sonic the Hedgehog and Miles "Tails" Prower set out to rescue the rest (with success).

Despite the lack of being a more centrally interactive feature since Sonic Adventure DX the Chao have finally been confirmed to have an important role in gameplay in the Bioware game: Sonic Chronicles: The Dark Brotherhood.

[edit] Cameo appearances

  • Sonic Adventure — A poster found outside Casinopolis advertises a film called "Chao in Space". This may be a reference to Lost in Space, and the poster resembles the posters for the movie Muppets from Space. The poster also mentions that it is "now on DVD". A billboard with a Chao on it can be seen beside the road in the Kart Racing stages and mini-game. The billboard reads "Drive Safety!" instead of the correct "Drive Safely!"
  • Sonic Shuffle — A neutral Chao is a playable secret character.
  • Phantasy Star Online Episode I & II — Through a secret mission it is possible to receive a "Tails Chao". This Chao resembles Tails to a great extent and can't die or reproduce, much like a Chaos Chao.
  • Sonic Adventure 2: Battle — In the first boss battle of the Hero story, a poster advertises a film called "Planet of the Chao", a reference to Planet of the Apes. Also on the kart racing mini-game tails' unlockable car is a neutral chao
  • Sonic Heroes — Chao appear in some Special Stages, where a Neutral Chao and a Dark Chao float in front of the characters in a hot air balloon. The Neutral one throws power orbs to help the characters, while the Dark one throws mines. Team Chaotix are given several missions that consist of finding and rescuing Chao. A special "chocolate" Chao named Chocola is one of the three main focus points for Team Rose. When Cream the Rabbit is the only one able to attack, her Chao, Cheese is sent out to attack for her.
  • Shadow the Hedgehog — Dozens of Chao can be found frolicking in Doctor Eggman's Cryptic Castle base. They can be attacked, which makes them cry and slightly raises Shadow's "dark" meter.
  • Sonic Riders — A Chao hot air balloon similar to the ones from Sonic Heroes can be seen flying overhead during a race. It is from this lofty perch that the robotic Chao Omochao delivers its commentary on the race.
  • Phantasy Star Universe — There are rare monsters called "Jaggo" which looks like a more vicious version of a Chao. Also, there is a Room Decoration item called a "Jao", that resembles a normal Chao. The Phantasy Star Online series was also created by Sonic Team.
  • F-Zero GX — If a player were to fall off the course during a multiplayer game, the recovery spaceship that brings the player back on course is piloted by three blue raindrop like aliens that resemble Chao.
  • Billy Hatcher and the Giant Egg — A Chao appears as an Egg Animal for the first mission in the game.
  • Sonic the Hedgehog (2006 game) — A billboard can be seen occasionally in the "Crisis City" stage. This billboard advertises "Chao in Space 3", another sequel to the previous movies. A sign saying "Chao Garden" can also be seen.
  • Mario & Sonic at the Olympic Games - Several different Chao appear in many forms throughout the game, including Chao in the audience and a Chao hot air balloon. Chao also appears alongside Toad in the indication that it's time to take a break.
  • Sonic Riders: Zero Gravity - A Chao appears as the salesman at the shop where the player buys board upgrades and equipment.
  • Sega Superstars Tennis - The Green Hill tennis court features many Chao as well as Silver the Hedgehog, Blaze the Cat, Knuckles the Echidna and Big the Cat.
  • Super Smash Bros. Brawl - There is a Chao trophy, as well as collectable Chao stickers.

[edit] References

  1. ^ a b c d e f g h i j k l m n o p Sonic Team. Sonic Team's Chao Laboratory. Sega of Japan. Retrieved on 2007-12-10.
  2. ^ Sonic Team. Official character profile of the Chao. Sega of Japan. Retrieved on 2007-12-10.

[edit] External links


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