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Portal:Strategy games/Selected article - Wikipedia, the free encyclopedia

Portal:Strategy games/Selected article

From Wikipedia, the free encyclopedia

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Portal:Strategy games/Selected article/1

Chess is a recreational and competitive strategy game of skill for two players. Sometimes called Western Chess or International Chess to distinguish it from its predecessors and other chess variants, the current form of the game emerged in Southern Europe in the second half of the 15th century, after evolving from similar, much older games of Asian origin. Today, chess is one of the world's most popular sports, played by an estimated 605 million people worldwide in clubs, online, by correspondence (mail and e-mail), in tournaments (amateur and professional) and informally. Aspects of art and science are found in chess composition and theory. Chess is also advocated as a way of enhancing mental prowess.

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Portal:Strategy games/Selected article/2
StarCraft is a real-time strategy computer game by Blizzard Entertainment. It was initially released for the PC platform in 1998; a Macintosh version of the game was released in 1999. Starcraft was also ported to the Nintendo 64 in 2000.

The main storyline follows a war among three galactic species: the strong, stable human Terrans, the hive mind arthropodic Zerg, and the psionic humanoid Protoss warriors.

It was the best-selling computer game in 1998 and won the Origins Award for Best Strategy Computer Game of that year. Nine million copies of StarCraft and its expansion pack, StarCraft: Brood War have been sold since its release. It is especially popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches.

...Archive/Nominations

Portal:Strategy games/Selected article/3
Empires: Dawn of the Modern World is a history-based real-time strategy computer game developed by Stainless Steel Studios and released on October 21, 2003. Considered an unofficial sequel to Empire Earth, the game requires players to collect resources to build an empire, train military units, and conquer opposing civilizations.

Based on a slightly compressed version of world history, Empires covers five eras, from the Medieval Age to World War II. The game features seven civilizations: England, the Franks, Korea and China are playable from the Medieval Age to the Imperial Age; and the United States, Russia, Germany, France and the United Kingdom are playable in the World War I and World War II ages. The game attracted positive critical reaction.

...Archive/Nominations

Portal:Strategy games/Selected article/4

Go is a strategic board game for two players. Also known as Weiqi in Chinese (Traditional Chinese: 圍棋, Simplified Chinese: 围棋), Igo in Japanese (Kanji: 囲碁), Cờ Vây in Vietnamese (Chữ Hán Việt: 圍棋), and Baduk in Korean (Hangul: 바둑), Go originated in ancient China, likely centuries before its first reference c. 548 BC. It is now popular throughout the world, especially in East Asia.

Go is played by two players alternately placing black and white stones on the vacant intersections of a 19×19 rectilinear grid. A stone or a group of stones is captured and removed if it is tightly surrounded by stones of the opposing color. The objective is to control a larger territory than the opponent by placing one's stones so they cannot be captured. The game ends and the score is counted when both players consecutively pass on a turn, indicating that neither side can increase its territory or reduce its opponent's; the game can also end by resignation.

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Portal:Strategy games/Selected article/5

Risk is a commercial strategic board game, produced by Parker Brothers (now a division of Hasbro). It was invented in the early 1950s by French movie director Albert Lamorisse. It was originally released in 1957, as La Conquête du Monde (The Conquest of the World), in France.

Risk is a turn-based game for two to six players, and is played on a board depicting a stylized Napoleonic-era political map of the Earth, divided into forty-two territories, which are grouped into six continents. Players control armies, with which they attempt to capture territories from other players. The goal of the game is to control all the territories—or "conquer the world"—through the elimination of the other players. Using area movement, Risk ignores realistic limitations, such as the vast size of the world, and the logistics of long campaigns. Compared to other military board games, Risk is relatively simple and abstract.

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Portal:Strategy games/Selected article/6
Age of Empires III (also called AoE III) is the sequel to Age of Empires II: The Conquerors, and the third title of the history-based real-time strategy Age of Empires series of computer games. The game was developed by Ensemble Studios and published by Microsoft, and was officially released on October 18, 2005. The game covers the European colonization of the Americas, whilst its expansion mainly covers the decolonization of the New World between approximately AD 1500 and 1850.

The game has made a number of innovations both in the series and the genre, such as the addition of the Home-City concept, which combines Real-time strategy (RTS) and Role-playing game (RPG) features, and an advanced real-physics engine which specially animates battles, making them more realistic. An expansion pack named Age of Empires III: The Warchiefs has also been released, introducing new features such as playable Native American civilizations and the option to revolt.

...Archive/Nominations

Portal:Strategy games/Selected article/7
Rise and Fall: Civilizations at War is a real-time strategy game developed by both Stainless Steel Studios and Midway Games; it was released on June 12, 2006. The game incorporates segments of third-person shooter gameplay, allowing the player to temporarily control a "hero". Rise and Fall is based in the first millennium BC, and features four playable civilizations: Persia, Greece, Egypt, and Rome. The game includes over eighty unique military units, as well as eight hero units—of which only one may be purchased during a game. In Rise and Fall, there are two campaigns: one following the conquests of Alexander the Great; the other, the liberation of Egypt by Cleopatra.

During the game's development, Stainless Steel Studios closed. They abandoned all their games, including Rise and Fall, which was near finishing. Rick Goodman, founder of Stainless Steel and the lead designer of Rise and Fall, reported that Midway stopped funding the game when its release date was pushed back several months. Midway then decided to finish the game themselves. Reviews of the game were mixed; it won two awards, and was commercially successful in the United Kingdom.

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Portal:Strategy games/Selected article/8
Supreme Commander, abbreviated as SupCom, is a real-time strategy computer game designed by Chris Taylor and developed by his company, Gas Powered Games. The game is considered to be the spiritual successor to Taylor's 1997 game, Total Annihilation, which was ranked by GameSpy as the number one real-time strategy game of all time. First announced in the August 2005 edition of PC Gamer magazine, the game was released on February 16, 2007 in Europe, and February 20, 2007, in North America. An expansion was announced on June 28 of the same year.

Supreme Commander is focused on using a giant bipedal mech called Armoured Command Units (or ACUs) to build a base, then upgrading units to reach higher technology tiers, and conquering opponents. Set in the future, the player can command one of three nations: the Aeon Illuminate, the Cybran Nation, or the United Earth Federation. Supreme Commander was highly anticipated in pre-release previews, and was received well by critics, with a Metacritic average of 86 out of 100.

...Archive/Nominations

Portal:Strategy games/Selected article/9
Age of Mythology (commonly abbreviated as AoM), is a popular mythology-based, real-time strategy computer game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on November 1, 2002 in North America and a week later in Europe.

Age of Mythology focuses less on historical accuracy than the previous games by Ensemble Studios and Microsoft Games—namely, the Age of Empires series (from which it was originally an extension of sorts)—but instead centers upon the myths and legends of the Greeks, Egyptians, and Norse. Its campaign follows an Atlantean admiral, Arkantos, who is forced to travel through the lands of the three civilizations in the game, hunting for a cyclops who has turned Poseidon against Atlantis.

Four months after its release, Age of Mythology went platinum, selling over 1 million units. General manager for PC games at Microsoft, Stuart Moulder, said that "the worldwide popularity of the entire franchise continues to grow, while the fans' excitement inspires the development team at Ensemble Studios to create more innovative games each year."

Age of Mythology: The Titans, an expansion to Age of Mythology, was released on September 30, 2003. The expansion added a new civilization, the Atlanteans, as well as several new units, including the titans. Critics and fans received the expansion with enthusiasm, although its ratings were not as high as that of the original version.

...Archive/Nominations

Portal:Strategy games/Selected article/10
Empire Earth, also known as EE, is a real-time strategy computer game developed by Stainless Steel Studios and released on November 23, 2001. It is the first game in the Empire Earth series. It has been described as very similar to the Age of Empires series, and received positive reviews.

The game requires players to collect resources to construct buildings, produce citizens, and conquer opposing civilizations. Empire Earth spans 500,000 years of world history, which is divided into 14 epochs, beginning with the prehistoric, age and ending with the nano age.

An expansion pack was developed by Mad Doc Software called Empire Earth: The Art of Conquest, which was released on September 17, 2002. It added new features such as a special power for each civilization, and a new 15th epoch, named the Space Age, which focuses on the colonization of space planets.

...Archive/Nominations

[edit] Nominations

Feel free to add Featured, top or high importance Strategy game articles to the above list. Other Strategy game-related articles may be nominated here.


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