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Samba de Amigo - Wikipedia, the free encyclopedia

Samba de Amigo

From Wikipedia, the free encyclopedia

Samba de Amigo

Developer(s) Sonic Team
Publisher(s) Sega
Platform(s) Dreamcast, Arcade, Wii [1]
Release date Dreamcast
Flag of Japan December, 1999

Flag of the United States October 18, 2000
Flag of Europe December 8, 2000

Genre(s) Music
Mode(s) Single player, multiplayer
Rating(s) ESRB: Everyone (E)

Samba de Amigo (English: Friend's Samba) is a rhythm game developed by Sonic Team and released in 1999 by Sega in arcades, and in 2000 for the Dreamcast video game console. Similar to games such as Guitar Hero and DrumMania, the player uses controllers shaped like instruments -- in this case, maracas -- with the goal of matching a series of patterns displayed onscreen. It can be played by one or two players simultaneously.

Contents

[edit] Gameplay

Samba de Amigo is played with a pair of maracas. As a song plays, the player (guided by on-screen graphics) must shake the maracas at high, middle, or low heights with the beat of the music, or occasionally must strike poses with the maracas held in various positions. The player is represented on-screen by "Amigo", a grinning monkey with a square head and a sombrero. If the player does well, the scene around the monkey (usually a concert or a dance) will attract more people and become more vividly animated; if the player does poorly, characters leave and eventually all that's left is the monkey alone, looking sad.

In the primary game mode, each player has six spots arranged in a circle on the screen: two red meaning 'shake high,' two yellow meaning 'shake middle,' and two green meaning 'shake low.' Blue dots will appear in the center of this circle and move towards the spots; as soon as the blue dot touches a spot, the player must shake a maraca at that location. For example, if a blue dot touches the upper left spot, the player must shake either maraca above his left shoulder. If both maracas are shaken in that location, the player gets an 'Amigo' bonus. Occasionally a long line of dots will flow into a spot and the word 'Shake' appears, telling the player to continue shaking his maraca rapidly there. Sometimes a stick-figure (named "Pose-kun") appears on the screen holding its maracas in a certain position; the player has a second or two to match the figure's pose for points.

The home game adds a "party mode," with minigames such as Guacamole (pronounced and played much the same as "whack-a-mole"), Strike A Pose (consisting of a long sequence of poses to make), and 1-2-Samba! (where spots must be hit in sequence - the Japanese version's name for this minigame, "Ichi Ni San-ba," is a pun on counting to three in Japanese). The home version also has features which can be unlocked, such as sound effects and hidden songs.

For the home version of the game, the Sega maracas controllers are red, and the rattle part can be unscrewed from the top of each for quieter play. Each maraca has a cord which is plugged into to a bar that lays in front of the player's feet. The bar is slightly more than two feet in length and has a sensor at each end, and each maraca has an ultrasonic transmitter mounted on its cord; presumably this allows the system to triangulate the position of each maraca as the player holds it. The game can also be played with the standard Dreamcast controller, but this makes the game trivial to play.

With the exception of the Ver. 2000 sequel, the maracas were never officially used for any other games, though they can be used with Namco's Mr Driller for approximate control of the player's character. A single maraca could also be used to control the SNK produced game Cool Cool Toon.

[edit] Samba name controversy

The choose of the name Samba in the game title was controversial. There aren't any samba songs in the game and even maraca is not used in samba music. In EGM Brazil magazine interview, developers said that samba was chosen because it represents a wide view of latin music genres. Samba has a very different genre genealogy from latins mambo, merengue and other tropical Latin subgenres, with roots brought from Africa, fully developed in Brazil on XX Century and famous worldwide with unmistakable beat. The song Vamos a Carnaval has anything from Samba from Brazilian Carnival.

[edit] Version 2000

Samba de Amigo Ver. 2000

Developer(s) Sonic Team
Publisher(s) Sega
Platform(s) Sega Dreamcast, Arcade
Release date Flag of Japan December, 2000
Genre(s) Music
Mode(s) Single player, multiplayer

Samba de Amigo: Ver. 2000, a follow-up to this game, was released in Japan for the arcades and the Dreamcast. As the name suggests, it is more of an upgrade than a sequel, and it contains the following additions:

  • 14 new songs have been added, as well as six new downloadable songs for the home version.
  • Whereas in the original game, there were only three songs to choose in each stage, this version allows the player to choose several.
  • A new character named Amiga joins the cast. She is Amigo's sister, and wields a tambourine.
  • In the home version, a new volleyball game replaces the original minigames. Survival Mode was also added, where the player must finish as many songs in a row as they can. In addition, the Challenge Mode has new goals, as well as five new "Secret" stages that are quite difficult.

[edit] Hustle Mode

The most significant addition to Ver. 2000 is the new "Hustle Mode". In this mode, the player still must follow the dots and shake the maracas in the appropriate location, but this is done a lot less often. Instead, Pose-kun appears frequently, and in addition to making the player do static poses, he will be shaking his maracas in certain patterns that the player must mimic. These patterns include either shaking one or both maracas back and forth between two of the six positions, or doing a full 360° rotation starting from one position, and looping all the way back around. All the songs in the game, including the ones previously found in the first version, have both Original and Hustle Mode patterns, adding a whole new dimension to the game.

Samba de Amigo Ver. 2000 was announced for U.S. release, under the name Samba de Amigo Ver. 2001, but it was among the games that were canceled when Sega discontinued support for their console.

While Ver. 2000 was the last Samba game, that same year, Sega released a spiritual successor named Shakatto Tambourine. It was very much the same game as Samba de Amigo, except played with a tambourine controller, and featuring popular J-pop music.

[edit] Wii version

Samba de Amigo for Wii

Developer(s) Gearbox Software, Sonic Team
Publisher(s) Sega
Platform(s) Wii
Release date August 19, 2008[citation needed]
Genre(s) Music
Mode(s) Single player, multiplayer
Input methods Wiimote and Nunchuk.

It was revealed in 2007 that a new version of Samba De Amigo was being created for the Wii console by veteran developers Gearbox Software and Sonic Team. The new game will take advantage of the motion tracking abilities of the Wii Remote. Official Nintendo Magazine UK have played a very early version of the sequel. They stated that the game music and design was perfect but the functions of the controls had not been completely fixed and they were unable to enjoy the test fully. SEGA assured them that this matter would be fixed by the time of release.

  • Nintendo Power magizine reported there will be more than 40 tracks, some of the tracks will be "Macarena","Cup of Life","Hot Hot Hot","Samba de Janeiro","La Bamba","Theme from Rocky","Low Rider", and "Conga".
  • There are several game modes including quick play, multiplayer, and something new to the game called "Love Love", where two players synch up their moves to earn points and test their compatibility.
  • The game supports your Miis and will display them next to your score. Their expressions will change based on your performance, giving you one of three indicators (Bad, Medium, or Good).
  • Online Leaderboards and Friends Lists let players post their best scores and compare them to their friends’ scores.
  • On the Game Box it is featured a Pay-to-Play logo, meaning Downloadable Content will be featured as well. Most probably more songs to the cast.

[edit] Characters

  • Amigo: The protagonist of the game. Also appears in Sonic Pinball Party, Sega Superstars, Sega Superstars Tennis, and Sonic Riders: Zero Gravity. Amigo also makes a small cameo appearance on the cover of issue 15 of the Sonic X Comic beside Sonic and in the Sega Carnival track in Sonic Riders.
  • Amiga: Amigo's tambourine playing sister. Only appears in Ver. 2000. and for the Wii
  • Linda: A beautiful "butterfly girl" who loves to dance.
  • Bingo and Bongo: Two large mechanical bears who play bongos. Bingo is blue and male; Bongo is pink and female.
  • Rio: A male (but often taken as female) animal of indeterminate species who wears cheetah pattern clothing. He carries a horn but apparently prefers dancing.
  • Chumba and Wamba: Two male cheetahs who play mandolin (Chumba) and conga drums (Wamba). They were named for the band Chumbawamba, whose song "Tubthumping" appears in both games (although it's a cover version by No Smoking).
  • Pose: A stick-figure-like character who tends to only appear as player instructions, although he is a computer opponent in one of the mini-games.

[edit] Song List

Most of Samba de Amigo's songs are covers composed by Wavemaster, Sega's in-house music studio, and performed by sound-alike vocalists. Songs by the original performers are listed in Bold.

[edit] Songs originally available

Songs in the original game include an even mix of classic Latin songs mixed with popular tunes from the late 90s.

These songs were not included in the original Japanese home release, due to rights issues. They were, however, included in the English release, and in Ver. 2000.
Neither of these songs were included in the English release, or in Ver. 2000. "El Mambo" was included only in the Japanese home release, and not the arcade version.

[edit] Songs added to Ver. 2000

Version 2000 added a different mix of songs, many of which were contemporary hits. The songs were also of several different styles, and not just of the Latin variety. In addition, "Mambo de Verano" and "Vamos a Carnaval" were two original songs created just for the game by Wavemaster.

[edit] Downloadable songs

By selecting the "Internet" option in the menu, the player could visit the Samba de Amigo home page using the game's built-in browser. Here, additional songs are available for download, all of which are taken from various games in Sega's library.

available after Ver. 2000

[edit] Sega Superstars Tennis Court

Samba de Amigo has a court in Sega Superstars Tennis. It is a sunny court and takes quite a few aspects from the Samba games. The music for the court is played by cacti, which appear in the background of the court.

[edit] Awards

[edit] See also

[edit] External links


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