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Requirement - Wikipedia, the free encyclopedia

Requirement

From Wikipedia, the free encyclopedia

In engineering, a requirement is a singular documented need of what a particular product or service should be or do. It is most commonly used in a formal sense in systems engineering or software engineering. It is a statement that identifies a necessary attribute, capability, characteristic, or quality of a system in order for it to have value and utility to a user.[1]

In the classical engineering approach, sets of requirements are used as inputs into the design stages of product development. Requirements show what elements and function are necessary for the particular project.

The requirements development phase may have been preceded by a feasibility study, or a conceptual analysis phase of the project. The requirements phase may be broken down into requirements elicitation (gathering the requirements from stakeholders), analysis (checking for consistency and completeness), specification (documenting the requirements) and verification (making sure the specified requirements are correct)[2].

Contents

[edit] Product versus process requirements

Projects are subject to three sorts of requirements. Business Requirements describe in business terms what must be delivered or accomplished to provide value. Product Requirements describe the system or product which is one of several possible ways to accomplish the business requirements. Process Requirements describe the processes the developing organization must follow and the constraints that they must obey.

The Product and Process requirements are closely linked. Process requirements are often imposed as a way of achieving some higher-level Product requirement. For example, a maximum development cost requirement (a Process requirement) may be imposed to help achieve a maximum sales price requirement (a Product requirement); a requirement for the product to be maintainable (a Product requirement) often is traced to by requirements to follow particular development styles (e.g., object-oriented programming), style-guides, or a review/inspection process (Process requirements).

[edit] Requirements in systems and software engineering

In systems engineering, a requirement can be a description of what a system must do, referred to as a Functional Requirement. This type of requirement specifies something that the delivered system must be able to do. Another type of requirement specifies something about the system itself, and how well it performs its functions. Such requirements are often called Non-functional requirements, or 'performance requirements' or 'quality of service requirements.' Examples of such requirements include availability, testability, maintainability, and ease-of-use.

A collection of requirements define the characteristics or features of the desired system. A 'good' list of requirements generally avoids saying how the system should implement the requirements, leaving such decisions to the system designer. Describing how the system should be implemented is known as implementation bias or "solutioneering".

In software engineering, the same meaning of requirements apply, except that the focus of interest is the software itself.

[edit] Some factors in developing requirements

[edit] Classification

Requirements are typically placed into these categories:

  • Functional requirements describe the functions that the system is to execute; for example, formatting some text or modulating a signal. They are sometimes known as capabilities.
  • Non-functional requirements are the ones that act to constrain the solution. Nonfunctional requirements are sometimes known as constraints or quality requirements.

They can be further classified according to whether they are performance requirements, maintainability requirements, safety requirements, reliability requirements, or one of many other types of requirements.

[edit] Good requirements

The characteristics of good requirements are variously stated by different writers, with each writer generally emphasizing the characteristics most appropriate to his general discussion or the specific technology domain being addressed. However, the following characteristics are generally acknowledged[3][4][5][6].

Characteristic Explanation
Cohesive The requirement addresses one and only one thing.
Complete The requirement is fully stated in one place with no missing information.
Consistent The requirement does not contradict any other requirement and is fully consistent with all authoritative external documentation.
Correct The requirement meets all or part of a business need as authoritatively stated by stakeholders.
Current The requirement has not been made obsolete by the passage of time.
Externally Observable The requirement specifies a characteristic of the product that is externally observable or experienced by the user. "Requirements" that specify internal architecture, design, implementation, or testing decisions are properly constraints, and should be clearly articulated in the Constraints section of the Requirements document.
Feasible The requirement can be implemented within the constraints of the project.
Unambiguous The requirement is concisely stated without recourse to technical jargon, acronyms (unless defined elsewhere in the Requirements document), or other esoteric verbiage. It expresses objective facts, not subjective opinions. It is subject to one and only one interpretation. Vague subjects, adjectives, prepositions, verbs and subjective phrases are avoided. Negative statements and compound statements are prohibited.
Mandatory The requirement represents a stakeholder-defined characteristic the absence of which will result in a deficiency that cannot be ameliorated.
Verifiable The implementation of the requirement can be determined through one of four possible methods: inspection, analysis, demonstration, or test.

[edit] Testability

Most requirements should be testable. If this is not the case, another verification method should be used instead (e.g. analysis, inspection or review of design). Testable requirements are an important component of validation.

Certain requirements, by their very structure, are not testable. These include requirements that say the system shall never or always exhibit a particular property. Proper testing of these requirements would require an infinite testing cycle. Such requirements are often rewritten to state a more practical time period.

Un-testable non-functional requirements may still be kept as a documentation of customer intent; however they are usually traced to process requirements that are determined to be a practical way of meeting them. For example, a non-functional requirement to be free from backdoors may be satisfied by replacing it with a process requirement to use pair programming. Avionics software with its complicated safety requirements must follow the DO-178B development process.

Testability is essentially a form of clarity, which indeed is necessary but can divert attention from other important issues. A requirement can be testable yet incorrect; and assessing testability often will not detect incorrect requirements. Moreover, testability is totally irrelevant with regard to a requirement which has been overlooked. Mere analysis, inspection, or review alone will find some of these issues but generally is far weaker than usually is realized. There are more than 21 more powerful ways to test or evaluate requirements adequacy and more than 15 ways to strengthen testing or evaluation of design adequacy[citation needed].

[edit] Requirements analysis

Main article: Requirements analysis

Requirements are prone to issues of ambiguity, incompleteness, and inconsistency. Techniques such as rigorous inspection have been shown to help deal with these issues. Ambiguities, incompleteness, and inconsistencies that can be resolved in the requirements phase typically cost orders of magnitude less to correct than when these same issues are found in later stages of product development. Requirements analysis strives to address these issues.

There is an engineering trade off to consider between requirements which are too vague, and those which are so detailed that they

  1. take a long time to produce
  2. begin to limit the implementation options available
  3. are costly to produce

[edit] Documenting requirements

Requirements are usually written as a means for communication between the different stakeholders. This means that the requirements should be easy to understand both for normal users and for developers. One common way to document a requirement is stating what the system shall do. Example: "The contractor shall deliver the product no later than xyz date." Other ways include use cases and user stories.

[edit] Changes in requirements

Requirements generally change with time. Once defined and approved, requirements should fall under change control. For many projects, requirements are altered before the system is complete. This is partly due to the complexity of computer software and the fact that users don't know what they want before they see it. This characteristic of requirements has led to requirements management studies and practices.

[edit] Disputes regarding the necessity of rigour in software requirements

Some modern software engineering methodologies like extreme programming question the need for rigorously describing software requirements, which they consider a moving target. Instead, they describe requirements informally using user stories (short summaries fitting on an index card explaining one aspect of what the system should do), and compose a series of acceptance test cases for this user story.

[edit] See also

[edit] References

  1. ^ Young, Ralph R. Effective Requirements Practices. Boston: Addison-Wesley, 2001. See also RalphYoung.net, a website devoted to requirements-related topics.
  2. ^ Karl E. Wiegers, Software Requirements: Practical Techniques for Gathering and Managing Requirements Throughout the Product Development Cycle, Second Edition, Microsoft Press 2003
  3. ^ Boehm, B.W. and Papaccio, P.N., 1988, Understanding and controlling software costs, IEEE Trans of Software Engineering, 14(10), 1462-1477
  4. ^ Bridges, W., 1995, Managing Transitions, Making the most of change, Nicholas Brealey Publishing, UK.
  5. ^ Brinkkemper, S., 1996, Method engineering: engineering of information systems development methods and tools, Inf. Software Technol., 38(4), 275-280.
  6. ^ Davis, A.M., 1993, Software Requirements: Analysis and Specification, Prentice Hall, second Edition, 1993.

[edit] External links

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