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Plachutta - Wikipedia, the free encyclopedia

Plachutta

From Wikipedia, the free encyclopedia

This article uses algebraic notation to describe chess moves.

The Plachutta is a device found in chess problems: a white piece sacrifices itself on a square where it could be captured by one of two similarly-moving black pieces (for example, a bishop and a queen moving along a diagonal, or two rooks) moving along a different line; whichever black piece captures, it interferes with the other. Plachutta theme is named by Joseph Plachutta (*1827 †1883).

The Plachutta is related to a number of other problem themes: it can be regarded as a Wurzburg-Plachutta brought about by a white sacrifice on the critical square (a Wurzburg-Plachutta itself being a pair of Holzhausen interferences); or it can be thought of as a Novotny with similarly-moving (rather than differently-moving) black pieces involved (a Novotny itself being a Grimshaw brought about by a white sacrifice on the critical square). It can also be compared to the anti-Bristol, in which two similarly-moving black pieces interfere with each other along the same line.

William Shinkman, White Rooks, 1910
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 d8 kd e8 f8 g8 h8 kl Image:chess zver 26.png
a7 rl b7 c7 d7 pd e7 f7 g7 rl h7
a6 pd b6 c6 d6 pl e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 pl e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 qd b2 c2 d2 e2 f2 g2 bd h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 26.png
White to play and mate in three.

The problem to the right is a relatively simple example by William Shinkman, published in White Rooks, 1910. It is a mate in three (white moves first and must checkmate black in three moves against any defence). The key (first move of the solution; see chess problem terminology) is 1.d5. Examining the initial position reveals why this works: white would like to play either 1.Ra8 or 1.Rg8, but the former is prevented by black's bishop and the latter is prevented by black's queen. 1.d5 blocks the paths of both black pieces to these squares, and whichever black piece takes the pawn interferes with the other and has to defend against both threats itself (to use chess jargon, it becomes overloaded). So, if 1...Qxd5 white can play 2.Ra8+ Qxa8, when the queen is deflected from her defence of g8, allowing 3.Rg8#, while if 1...Bxd5 white can play 2.Rg8+ Bxg8, deflecting the bishop from defence of a8, allowing 3.Ra8#.

D. J. Densmore, Gazette-Times, 1916
Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 rd c8 d8 e8 f8 g8 bl h8 Image:chess zver 26.png
a7 rd b7 c7 d7 e7 rl f7 g7 h7
a6 b6 c6 d6 nl e6 f6 g6 h6
a5 b5 rl c5 d5 nd e5 bl f5 pd g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 pd b3 c3 d3 e3 f3 kl g3 h3
a2 b2 c2 d2 e2 nl f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1 kd
Image:chess zhor 26.png
White to play and mate in three.

To the right is another relatively simple example, but this time it is two rooks, rather than bishop and queen, involved in the interferences. The problem, by D. J. Densmore, published in the Gazette-Times, 1916, is another mate in three. The key is 1.Nb7, which interferes with both rooks and so threatens both 2.Rh7# and 2.Rb1#. Black can defend with Raxb7, but this overloads the capturing rook, so white can play 2.Rb1+ Rxb1 3.Rh7#. The other capture is similar: 1...Rbxb7 2.Rh7+ Rxh7 3.Rb1#. Whichever rook captures, it interferes with the other and becomes overloaded, having to defend against two threats on its own.

Image:chess zhor 26.png
Image:chess zver 26.png a8 b8 c8 rd d8 e8 f8 g8 rd h8 Image:chess zver 26.png
a7 b7 c7 d7 qd e7 f7 g7 h7 pd
a6 pd b6 c6 d6 e6 f6 g6 h6 bd
a5 pl b5 kd c5 pd d5 e5 bl f5 g5 h5
a4 b4 pd c4 d4 pd e4 f4 pl g4 h4
a3 b3 pl c3 d3 pl e3 f3 ql g3 h3
a2 b2 c2 rl d2 e2 f2 g2 pl h2 pl
a1 b1 c1 rl d1 e1 f1 g1 kl h1
Image:chess zhor 26.png
Tarrasch v Allies, Naples 1914

Although the term Plachutta is confined to the world of chess problems, not being used in a wider chess context, the underlying Plachutta pattern does occasionally (though rarely) appear in an actual game. One example is to the right, a position which occurred in a 1914 game between Siegbert Tarrasch (with white) and an amateur (quoted in John Littlewood's How to Play the Middle Game in Chess, Batsford, 1976). In the given position, the black queen defends against Qb7 and the rook on c8 defends against Rxc5. Tarrasch played 31.Bc7!, a Plachutta interference after which black cannot maintain control over both b7 and c5 (black actually resigned after this move). If 31...Rxc7 the rook is overloaded, having to look after both the key squares: 32.Qb7+ Rxb7 and the rook is deflected from defence of c5, allowing 33.Rxc5#. If instead 31...Qxc7 it is the queen which is overloaded: 32.Rxc5+ Qxc5 deflects the queen from defence of b7, allowing 33.Qb7+ Kxa5 34.Ra1#.

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