Pacific Strike
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Pacific Strike | |
---|---|
Developer(s) | Origin Systems |
Publisher(s) | Electronic Arts |
Engine | Custom |
Platform(s) | DOS |
Release date | 1994 |
Genre(s) | Flight simulator |
Mode(s) | Single player |
Rating(s) | N/A |
Media | Floppy disks |
System requirements | 486 33 MHz, 12.5mb Hard Drive space |
Input methods | Keyboard and/or mouse, or joystick |
Pacific Strike is a 1994 DOS computer game. Created by Origin Systems, the game follows the pattern of the Wing Commander series, although it resembles more its cousin Strike Commander, in the sense that it is set in a more or less contemporary setting and allows the player to fly actual planes.
The game, just like the above-mentioned titles, mixes aerial simulation with a cinematic plot structured through a series of cutscenes that play between missions or as prologues / epilogues.
Unlike the Wing Commander series or the game Strike Commander, Pacific Strike immerses the player into a real historical context. The player impersonates an American pilot during the months following the Japanese attack on Pearl Harbor, during World War II. This includes operating vintage airplanes from an air carrier and performing missions like reconnaissance, intercepting enemy planes or attacking enemy vessels.
If the player did well it was possible to defeat Japan without recourse to the atomic bomb. Extremely poor performance could result in the defeat of the US Navy and the ceding of Hawaii to the Japanese Empire.
Unlike the above mentioned titles, Pacific Strike was only released in a floppy disk version, while the others were released had CD-ROM versions featuring improved cut-scenes and more digitized speech.