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Chaotic: Now or Never! - Wikipedia, the free encyclopedia

Chaotic: Now or Never!

From Wikipedia, the free encyclopedia

Chaotic: Now or Never!
Designer originally Dracco Company Ltd. [1]
Publisher Apex Marketing, Inc.
Players 2
Random chance Medium
Skills required Card playing
Arithmetic
Basic Reading Ability

Created by Bryan C. Gannon, Chaotic: Now or Never! is the original trading card game (TCG) based on the fictional world of Chaotic. The game started in Denmark and, before changing to its current version, the Chaotic Trading Card Game, had many characters and cards on which the current version of the game and the television series are based.

Contents

[edit] History

Chaotic: Now or Never! started out as a kids collectors game called Dracco Heads[1]. This game featured little plastic figures that you could use in multiple mini games[2].

In 2000 a TCG known as Grolls & Gorks[2] was born. In this TCG the creatures on the cards were mostly from the Dracco Heads 2nd edition[2], though Location cards were a new addition in the Grolls & Gorks TCG. Grolls & Gorks was not only a TCG game but it was also a Coin Game. It featured little plastic coins that had the faces of the Grolls & Gorks creature cards on them.

In the Grolls & Gorks TCG the word GROLLOVI and GORKOVI refer to the Creature Types. GROLLOVI are the OverWorlder creatures and GORKOVI are the UnderWorlder creatures.

In the year 2001 the Grolls & Gorks TCG was turned into Chaotic: Now Or Never! It still featured some of the original creatures from Grolls & Gorks, such as Screamer, TwinHead, Gork, Pingo, Wakko (Now known as Yokkis), Clapper (Now known as Klasp), and many others. There were also some creatures in the Chaotic: Now Or Never! TCG that came directly from Dracco Heads (The First Edition), such as Diablo, (Now known as Chaor), and Mr. Muscles. Mr. Muscle's name was soon turned into Muxsle, which in 2007 was again changed from Muxsle to Stelgar.

Soon 4kids Entertainment signed a contract, with Apex Marketing, the creators of Chaotic: Now Or Never! and Grolls & Gorks, and brought Chaotic to the US.[3] In order to keep the popularity up, they had to change some of the Creature, Location, Weapon, and Spell card names, as well as the card design, appearance, and card types. Weapon cards are now known as Battle Gear and Spell cards are now known as Mugic.

The story line was also changed for both the game and the TV series. For example, in the original story Tom and Kazdan(Kaz) were enemies, not friends and The Cothica was originaly know as The Chaos Rock and The Chaos Rock was originally known as Dracco Kamen, meaning "Dracco Stone".

[edit] Original storyline

The story of Chaotic: Now Or Never! is the epic tale of two boys, Tom and Kazdan, and their adventures in Perim, a volatile land where fierce battles are fought trying to capture The Chaos Rock and the control of Perim.[4]

One day, Tom, a smart and curious 12-year old, finds a pair of rings in his back yard. The rings, Athala and Na'arin, are really magical portals to a clandestine realm known as Perim. However, before Tom has the chance to uncover the secret of the rings, the school bully, Kazdan, shows up. Kazdan is a strong 14-year old boy who is Tom's never-failing rival. Kazdan spots Tom examining one of the rings and manages to steal it from him. Kazdan is unaware of the other ring that is in Tom's backpack. Shortly thereafter, both boys discover that putting on the rings enables them to enter Perim.[4]

Perim is a place of great adventures and epic tales. It is inhabited by five tribes of creatures: the Danians, The Deep Ones, the Mipedians, the OverWorlders, and the UnderWorlders. The OverWorlders and UnderWorlders are contstantly warring, while the other tribes keep to themselves and have an air of mystery about them. The OverWorlders are good, kind, innovative and curious. The UnderWorlders are evil, malicious, destructive, and dominating. Tom finds his friends among the OverWorlders while Kazdan finds his with the UnderWorlders.[4]

The two tribes are both interested in peace in Perim, but where the UnderWorlders want peace through supremacy, the OverWorlders want peace through diplomacy. The OverWorlders and the UnderWorlders are of similar strength and size, however individuals in the two tribe vary greatly. To get the upper hand in the struggle between the OverWorld and the UnderWorld, both groups search for the legendary artifact known as the "Chaos Rock". With control of the Chaos Rock, either group could rule Perim. Hence the two groups constantly search and battle for the stone.[4]

The Chaos Rock and the struggle to secure it are the catalysts for endless adventures in the world of Perim. Perim has been built with great level of detail permitting all creatures and locations to have their own integrated story; the land has its legends and the places have their pasts. A matrix of storylines are carefully woven into a tight universe filled with storytelling fabric.[4]

[edit] Dracco Stone

The Dracco Stone is the original design and name of both The Chaos Rock and The Cothica. In the Dracco Heads 2nd edition the Dracco Stone is described as a Magical Stone or Meteorite used to make an Alien SpaceCraft carrying a crew of peculiar beings known as the GROLLOVI (OverWorlders) fly and operate.

[edit] The Chaos Rock

In the Chaotic: Now Or Never! TCG, The Chaos Rock is an ancient stone with magical powers that can and will grant its possessor with unimaginable powers. The Chaos Rock is a beautiful glowing blue Pillar with both ancient and magical symbols engraved on its surface and is shaped like the Egyptian Obelisk Stone. In the wrong hands The Chaos Rock can destroy Perim. But in the right hands, The Chaos Rock can protect Perim.

[edit] The Cothica

The Cothica is the 3rd generation of the Dracco Stone and is Part of the present Chaotic TCG, Show, ect. Although not much is known about The Cothica at the moment, some details are easily known. The creature who manages to find The Cothica and obtain it can use The Cothica's magical powers to Rule Perim or Destroy Perim. Maxxor (The OverWorld Leader) wants The Cothica so he can Rule Perim and keep his fellow OverWorlders safe from any danger, but Chaor (The UnderWorld Leader) wants The Cothica so he can Rule Perim and destroy The OverWorlders and his other enemies.

[edit] The Cothica Theories

Due to small amounts of information about The Cothica, some people have made theory's as to what The Cothica is or looks like.

Some think that it is a Scroll with magical symbols written on it. Some still think it is a Magical Stone. Some Say its a Ancient Battle Gear or Mugic. Some even say it's a creature.

Although these theories are good theories they may or may not be true, there is still many questions about The Cothica that will be asked and will probably never be answered. But until The Cothica is revealed there isn't really much to go on.

[edit] Original cards

The cards in this game are divided into 3 decks for play. The main deck consists of creatures, locations, weapons, spells. This deck is the source of most game play. The second and third decks contain discipline cards and power cards respectively. These decks are used in determining the outcome of battles between opposing creatures.

After 4Kids Entertainment and Bryan C. Gannon singed the contract, the original Chaotic TCG, Chaotic: Now Or Never!, was cancelled and taken off the market.

[edit] Original characters

[edit] Tom

Tom [3] is a happy, good natured 12-year old who is curious and investigative in nature. Tom has enough faith in himself to stand up for what he believes in, but can come across as shy. In Perim, Tom is never shy; he feels respected for what he does and says. Tom is starting to gain confidence in the real world because of his victorious adventures in Perim. Mad Cap and Intress are Tom’s best friends. Tom is a friend of the OverWorlders and an enemy of Kazdan, who supports and helps the UnderWorlders in their quest for the ChaosRock.[4]

[edit] Kazdan

Kazdan [4] is aggressive, destructive and highly methodical. He is physically strong - but immature. Kazdan is unable to understand the damage he does,and, at times, can be downright malicious. He likes the world he lives in and he likes himself the way he is. Kazdan’s best friends are Chaor - the leader of the UnderWorlders, and the young warrior Taki-nom. Kazdan’s enemies are Tom and the OverWorlders, who hate the authoritative approach and despotic rule that Kazdan represents.[4]

[edit] MadCap

MadCap [5] is the leader of the OverWorlders - he is funny and crazy, yet disciplined, heroic and intelligent. MadCap above all wants peace, but is unfortunately too unfocused to concentrate on that single goal. He does, however, realize that the other OverWorlders look up to him for his bravery, magical abilities and strength. MadCap is constantly arranging adventuring parties to go in search of the ChaosRock.[4]

[edit] Intress

Intress [6] is probably the most feminine of the OverWorlders. Her catlike stature and black suit make her an elegant and stealthy ally. intress’ specialty is ranged weapons and she favors protective magic. On one hand, she is highly charismatic and communicative, but can be secretive and reserved. Her ability to predict and to navigate the opinions and actions of others gives her the upper-hand in critical situations. Her closest ally is MadCap, with who she forms the perfect team.[4]

[edit] Chaor

Methodical and ruthless, Chaor [7] is the perfect leader for the UnderWorlders. he is a despotic ruler, a tyrant with brains an an uncontrollable temper. chaor is a strong, brave and wise leader who expects loyalty above and appreciates when his UnderWorlders go into harms way to display bravery and loyalty. Chaor’s magical powers -- the strongest among UnderWorlders --are based on fire and power and designed to cause maximum harm.[4]

[edit] Taki-nom

Taki-nom [8] is an evil UnderWorlder princess with great oriental magic. Taki-nom’s greatest asset is her ability to dig up information and she is able to travel both in the UnderWorld and the OverWorld, through blackmail, bribery or intelligence. She enjoys the respect of other UnderWorlders who gear and admire her ability to influence Chaor’s mood.[4]

[edit] References

[edit] External links


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