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Godzilla: Monster of Monsters - Wikipedia, the free encyclopedia

Godzilla: Monster of Monsters

From Wikipedia, the free encyclopedia

Godzilla: Monster of Monsters

Godzilla: Monster of Monsters Cover Art
Developer(s) Compile
Publisher(s) Toho
Distributor(s) Toho
Platform(s) NES
Release date JPN1988
NA October 1989
Genre(s) Action
Mode(s) Single player
Media Cartridge
Input methods NES Controller

Godzilla: Monster of Monsters is a Nintendo Entertainment System video game released in the US in 1989 by Toho Co. LTD.

Contents

[edit] Storyline

The mysterious Planet X appears when Pluto and Neptune switch positions in the solar system, and it's inhabitants begin an attempt to conquer the Earth, using a Legion of Space Monsters (though some of these creatures were in fact from Earth) as their primary attack force. Godzilla, Earth's most powerful monster, joins forces with Mothra and the forces of Earth to repel the invasion forces.

[edit] Gameplay

GMoM features two playable characters, Godzilla and Mothra. The player uses both monsters in turn by selecting the desired creature on a virtual gameboard, representative of the planet it is on, and moving it like a chess piece. Each space is a hexagon that represents playable, side-scrolling levels.

[edit] Level Style

There are several varieties of levels including forest, mountain, enemy base, sub-space, and ruined cities.

[edit] Monsters

  • Godzilla: One of the playable characters. He can attack with his claws, feet, tail, or atomic breath. He's slow but powerful. By the game's end, Godzilla's life bar and energy bar are equal to those of MechaGodzilla and King Ghidorah. In the American version of the game, Godzilla can move by two hexagonal spaces per turn, but could only move by one space in the original Japanese version.
  • Mothra: The other playable monster. She can fire small 'pellet' shaped energy balls from her eyes and spread poison from her wings. She can fly around and move quickly, but is quite weak. Mothra, on the hexagonal movement screen could move four spaces in the American version of the game, and two in the Japanese version.
  • Gezora: A monster from Space Amoeba never featured in the Godzilla series. He's a giant cuttlefish with weak offense and defense. His only method of attack is to slap his opponent with a forward projecting tentacle
  • Moguera: the mechanical beast who first appeared in the Mysterians and the design of which is used in the game. He fires heat beams from his eyes and tends to retreat a lot.
  • Varan: This monster only made one small cameo in the series, but he had his own movie, Varan the Unbelievable. Varan is a melee fighter who punches, kicks, and has a powerful tackle attack.
  • Hedorah: The first enemy monster original to the series to show up in the game, the Smog Monster launches globules of condensed smog and attacks with his tentacle-hands. In addition to his final form, a sprite of Hedorah's flying form is shown in the ending of the game, though it does not appear elsewhere (at least not in the North American release).
  • Baragon: This one also only made a small cameo. He is too short to hit easily, but he attacks with fire beams and a jumping horn attack. Baragon has moments of random silliness in the game, often taking time out from the fight to turn and look directly at the player and smile, as if mocking the person controlling his opponent and effectively breaking the fourth wall.
  • Gigan: Another actual Godzilla-series fiend. His eye can fire lasers, and he has a rotating buzzsaw in his chest. When activated, the blades extend to cause damage. This is a different means of use for the weapon than in the three films Gigan has thus far appeared in. Gigan has a unique animation in the game. Certain blows to Gigan's lower body will cause him to bend over as it he had been struck in the groin.
  • Mechagodzilla: He has mostly the same physical attacks as Godzilla, a powerful optic blast, and a large amount of life compared to most other monsters. He and King Ghidorah and Godzilla will end the game with exactly the same levels of life and energy by the time players reach the final stage in the game. Mechagodzilla first appears on Pluto (Pluto was before Neptune when the game was made, Pluto's orbit takes it inside Neptune's orbit at two points), and then appears on Neptune and Planet X.
  • King Ghidorah: A large and powerful beast from many of the series' movies. He fires lightning beams (instead of his normal gravity beams) and attacks with what the game manual refers to as 'neck punches' (in reality he is essentially slamming his heads into the heroic monsters and may or may not be biting as well, since there are no real animations for his mouths, unlike Godzilla, Varan, Gigan, MechaGodzilla, and Baragon. Ghidorah is the final opponent in the game and unlike the other monsters, never moves from his position at the enemy base, forcing players to travel the length of the Planet X game board to fight him. he is extremely powerful, having the same amount of power and life as Godzilla and MechaGodzilla by the end of the game and is a serious threat to both of the player monsters, as he likes to corner opponents on the left side of the screen and attack relentlessly, making defeating him very difficult even for experienced players of the game.
  • Matangos, Dogoras, and Gohtens appear in the Hyperspace hexes.

[edit] External links

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