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Talk:LOLCODE - Wikipedia, the free encyclopedia

Talk:LOLCODE

From Wikipedia, the free encyclopedia

This article is within the scope of WikiProject Internet culture, an attempt to better organise information in articles related to the Internet culture. For more information, visit the project page.
Start This article has been rated as Start-class on the quality scale.
Mid This article has been rated as Mid-importance on the importance scale.
Articles for deletion
This page was previously nominated for deletion. Please see prior discussion(s) before considering re-nomination:
  • Delete, 6 June 2007, AFD
  • Endorsed, 18 June 2007, DRV
  • Restored, 21 August 2007, DRV
  • No consensus, 7 June 2008, AFD

Contents

[edit] Sources

I'm going to request a temporary extension as I correct this article. As a Wikinews administrator, I can understand the rationality behind {{prod}}ing it. This isn't the first time this article has been suggested for deletion, however I'm not going to let it die without a fight (I have been fighting the last two months, anybody notice User:Terinjokes/LOLcode?). I feel that this programming language should remain in Wikipedia, as it is a valid language (there are parsers for it), and is on par with other languages on Wikipedia (IMHO) such as GEMBASE(which merely lists Ross Systems as it's source). Terinjokes 17:42, 10 August 2007 (UTC)

[edit] Merge/split

Looking into this, it would seem content from an older stub has been merged into Lolcat, so a split from there back here may be appropriate. (It also gives a source (http://www.chron.com/disp/story.mpl/business/4862013.html) which should help source this article, and there's a separate source for the hello world program; I've looked at it and although it's not a particularly large mention, it shows notability for this in my mind.) One ironic thing here is that I can't tell for certain that this is what happened; although I'm an admin here, I can't check the deleted history at the moment because I'm logged in with my non-admin account for security reasons. Most of the other top Google hits seem to be blogs, but it seems quite possible that more sources may be found. ais523
The "developers", if you wish, of LOLCODE vocalize that while based on LOLcat, LOLCODE is different. Since LOLCODE is based off of LOLcat, it deserved at least a bluelink in that article, but by no means should a programming language be in the same article about cats doing crazy things and talking like gamerz. The old stub was deleted, because everyone seems to fear that Wikimedia is suddenly running of of disk space (or more officially, it seems, it was "un-encyclopedic"; did you know that until after his death, the print editions of Encyclopedia Britannica didn't have an entry for "Steve Irwin"). That said, I believe LOLCODE has a number of third party references (You guys do read Digg, right?). Although I've been really busy lately, I will do my best to contribute to Wikipedia again, through this article (You do realize it was unfriendly things like this that drove me away from Wikipedia in the first place? You guys say this is the free encyclopedia and that anyone can edit... Is it really hurting you if a small article about a funny, goofy, somewhat stupid programming languages exists? Terinjokes 04:44, 19 August 2007 (UTC)
Actually, all he was saying is it wouldn't hurt to split off the newly restored lolcode article from the content that was formerly merged into lolcat. That said, it's too late now and there's only about one line of data that you didn't cover here. Given coverage of the variety of implementations of lolcode interpreters and compilers and given coverage of the source from lolcats and the other sources cited below, this'll work just fine. Note that the reason the old stub was deleted was the lack of available reliable sources (there were few at the time of the initial AfD and DRV) - an unsourced article should normally be improved to meet WP:RELY and WP:NOTE, as is plainly under way here. Good job, and I'll try to help more in mainspace on the morrow. MrZaiustalk 05:16, 19 August 2007 (UTC)

[edit] Sources, part deux

Additional sources from the DRV: the subject of a Microsoft joke and Media coverage of that. It was also apparently mentioned at linux.com(another page linking to it, which might be an RS in itself) , although that article seems to have been deleted for some reason. It has been the subject of academic lectures at Australian National University - Given by User:L. MrZaiustalk 12:57, 17 August 2007 (UTC)

I've redirected this to Lolcode, the proper title. If you guys gave your opinion on the DRV, it would be appreciated, and would help get the proper article restored and in shape faster. --Lucid 13:15, 17 August 2007 (UTC)
A newly rewritten article doesn't require a full DRV. Removing this article via redirect, which, by the way, I had no hand in writing, rather than improving it and moving it over lolcode w/an admin's assistance, seems like it would have been preferable. There was nothing procedurally wrong with the initial AfD or DRV, other than the pesky way people ignored Gracenotes' questions about redirecting rather than deleting. Note also that, barring its deletion, rving the redirect at lolcode and the link to here at lolcat (assuming they were done before redirecting this page, which your edit summaries seem to imply) were largely negative edits, IMHO. The time would have been far better spent integrating your sources here. MrZaiustalk 01:52, 18 August 2007 (UTC)

[edit] Move/edit history restoration

Once we get this up to a point where it'd pass muster, should it be moved to lolcode as User:L has repeatedly suggested, or should it remain at LOLCODE? Also, is there a clean way to preserve prior edits there? MrZaiustalk 05:18, 19 August 2007 (UTC)

I don't have any idea where L got that notion. From the official site, which is titled "home - LOLCODE":
Programming the LOL way.
All LOLCats, LOL, ALL CAPS.
Should be left here and the old stuff probably ought to be moved here - At least the oldAFD/DRV template. MrZaiustalk 05:30, 19 August 2007 (UTC)
I've seen it referenced as just LOLcode or lolcode, from reliable sources, and since it isn't an acronym it's generally better to have it be lower case. I don't really care either way, though --lucid 14:47, 21 August 2007 (UTC)

I think that article title should be Lolcode. While the site owners do encourage special treatment, a comparison could be made to the MoS entry about trademarks: ignore said treatment and use the standard rules of English instead. This means using upper case for initialisms (unless the initialisms are commonly used in lower case), and normal capitalization for everything else. The reason why LOLCODE is in upper-case is to emulate lolcat captions; the article title need not emulate lolcat captions as well, in my opinion. (The best way to preserve edits would be with a history merge, by the way.) GracenotesT § 04:26, 22 August 2007 (UTC)

Seems to go the other way in technical articles, however. Note the frequent use of {{lowercase}} in similar articles and articles for various applications. Owner's plainly going for a pseudo-acronym feel, and, given the nature of the product and the all-caps code syntax, it makes a fair bit of sense. That said, doesn't matter a whole lot one way or the other. Also, the edit summary is at least available now for both. If someone wants to put the work in, great, but there's not a whole lot to be gained from it at this point, unless we this move back over lolcode. MrZaiustalk 05:05, 22 August 2007 (UTC)

I've merged the two edit histories. --kingboyk (talk) 18:08, 27 January 2008 (UTC)

[edit] Useful historical links

There's not a whole lot here, but it's interesting all the same. MrZaiustalk 17:59, 21 August 2007 (UTC)

[edit] Syntax

I don't know where the original author got the syntax, but the main page says something different...."KTHXBYE" is used to exit loops, as is "IM OUTTA YR LOOP"... I don't think we have a very good consensus.--Huo Ma Ke 18:04, 30 September 2007 (UTC)


It appears that the second program that prints 1 through 10 uses KTHXBYE to end the program, not exit the loop. If code were put after the loop, it probably would not execute according to the syntax described. It should use GTFO instead. Could someone who has used this language confirm and correct that code? —Preceding unsigned comment added by 72.24.192.139 (talk) 15:24, 21 October 2007 (UTC)

there is a bug in example 3, it displays numbers 1-11 instead of 1-10 (as the loop ends when the var is BIGGER than 10, so it ends when it reaches 11, and the line above the condition is displaying the var, so 11 is displayed) —Preceding unsigned comment added by 77.105.25.225 (talk) 14:06, 30 October 2007 (UTC)

[edit] CAN HAS STDIO? - Incorrect

If LOLCODE is really a .NET language, then CAN HAS STDIO? would not work because I/O functions are provided by the System.IO namespace, not stdio.h or iostream.h. --208.138.31.76 (talk) 16:17, 23 November 2007 (UTC)

It is not solely (nor primarily or originally) a .NET language. 74.74.227.114 (talk) 12:06, 24 March 2008 (UTC)


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