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List of Star Wars races (P-T) - Wikipedia, the free encyclopedia

List of Star Wars races (P-T)

From Wikipedia, the free encyclopedia

Contents

[edit] Pa'lowick

The Pa'lowick are native to the swampy world of Lowick. They have bulbous bodies supported by long, reed-thin legs. A Pa'lowick's eyes are on short stalks that jut from their heads, their mouths are located at the end of a long, thin proboscis. Lowick is not a technologically advanced world, and most Pa'lowick do not leave. Other species travel to Lowick to mine the rare, and beautiful Lowickian firegems.[citation needed] A notable Pa'lowick is Sy Snootles, the singer of the Max Rebo Band.

[edit] Paaerduag

In Galactic Basic, the Paaerduag are two symbiotic races that are joined as one. However, two voices create the actual name of their race, and four ears hear the true sound of it. The larger, more mobile, aspect of the Paaerduag looks like a humanoid, with long, slender arms and legs, and a head about as broad as its body, however, its voice is unheard by human ears. The smaller aspect of the Paaerduag rides upon the larger in a backpack, of sorts, facing to the rear, and looks remotely like a humanoid with a slender, almost dog-like face, and two sets of eyes. It is capable of being heard and understood. Instead of referring to itself as "I" or "me", it uses the term "we", instead.

Their home is called, in Galactic Basic, Sorjus, a small and unimportant world far off the Perlemian trade route, and has an apparently rather temperate climate (as noted from Mic'Tunan'Jus's complaints about Tattooine's climate being far too dry, and the dust is rough on their hide).

They begin life as individuals, however, at the age of choosing, they become bonded to their other half, and grow together as a single, complete being, sharing their brains, vision, hearing, and speech.

There are two Paaerduag in Knights of the Old Republic 1: one in Javyar's Cantina on Taris, the other is a merchant in the docking area of Tatooine.

[edit] Pau'an

The Pau'ans comprise thirty percent of the planet Utapau's population. They are the upper class of Utapaun society, working as government officials, administrators, and bureaucrats

[edit] Phlog

The Phlogs are peaceful giants living on planet Genesia.[citation needed]

[edit] Polis Massans

Polis Massans are humanoid aliens native to the asteroid colony of Polis Massa. These thin, mute beings lead mining expeditions and medical research on the remote settlement. The aliens known as Polis Massans are not true natives of Polis Massa, having originally evolved on a world in the Subterrel sector. When a natural cataclysm fractured the world later known as Polis Massa, these beings began mining the largest of the resulting asteroids for artifacts from the planet's extinct former civilization. These archaeological digs were in progress for so long that the mining supervisors came to be known as Polis Massans, having adopted the planetoid as their new homeworld.

The average Polis Massan is a short, thin being with a flat, pale face and grey hands each with four long, dexterous fingers. Mute, Polis Massans use sign language and control devices to make their intentions known. To make up for their lack of speech, Polis Massans have mildly telepathic brains and deep-focus eyes, useful for work deep underground. These beings have osmotic membrane faces and growth-rings circling their wiry bodies. Many Polis Massans are miners, medics or exobiologists, and wear form-fitting bodysuits fitted with all manner of signaling devices, medical equipment and utility pouches.

The majority of Polis Massan miners are seasoned spelunkers, and dig deep into the core of the asteroid to locate prize artifacts. The alien exobiologists, having learned the secrets of cloning from the Kaminoans they partly resemble, analyze these artifacts for organic tissue suitable for cloning. The Polis Massans set up a medical facility on the asteroid to investigate their finds. Though they have little contact with humans, Polis Massans are known for their extraordinary medical skills, and are regarded as compassionate beings who understand the value of life.

Polis Massan medics and technicians helped to deliver the Skywalker twins when Padmé Amidala was rushed to the asteroid facility in a critical condition. Only two members of the team were trained physicians, the rest being exobiologists who, due to Padmé's condition, had no time to even change out of their caving jumpsuits to treat her. Though the twins were delivered with the help of a midwife droid, the Polis Massans could not mend Padmé's broken heart, and she died inside the medical center.

[edit] Priapulin

The Priapulin are a caterpillar-looking species from the planet Pria. They need to be in water almost all the time and can see in all directions at all times. One Priapulin is Charza Kwinn.[citation needed]

[edit] Psadan

One of the indigenous races of the planet Wayland. This race appeared in the last novel of the Thrawn trilogy by Timothy Zahn. In The Last Command, they are one of the races that the cloned and insane Jedi master Joruus C'Baoth kept under his rule at the foot of Mount Tantiss

[edit] P'w'eck

The P'w'ecks are a warm-blooded, dinosaur-like species similar in appearance to the Ssi-Ruuk but with lower intelligence, smaller size, short tails and drooping eyes. The Ssi-Ruuk have dominated the P'w'ecks for thousands of years, enslaving and controlling their lives. They are used as slaves, guards and beasts of burden and perform the lowest jobs in Ssi-Ruuvi society.[citation needed]

Notable P'w'ecks include Lwothin, a leader of the P'w'eck Emancipation Movement.[citation needed]

[edit] Quarren

Quarrens or Qarrens are a species of aquatic humanoids that share the planet of Mon Calamari with another sentient aquatic species, the Mon Calamari, from which the planet is named. They are more introverted than their neighbors, preferring the deep water to the surface and rarely inviting guests to their domain. They resemble humanoids with squid like heads.

During the Clone Wars, the Quarren Isolation League attempted to isolate Mon Calamari from the rest of the galaxy. They were eventually defeated during the Battle of Mon Calamari where Clone SCUBA troopers under the command of Kit Fisto defeated them and their Separatist allies. Notable Quarren include Tessek, who escaped Mon Calamari to work for Jabba the Hutt on Tatooine and Darth Maleval who served with the 407th on the planet Borosk.[1]

For some reason, they were common leaders in the Exchange during the Old Republic.[citation needed]

[edit] Quermian

A race of sentient vertebrates, related to the Xexto of Troiken, the Quermian are a species native to the planet Quermia. They have two brains (one in the head and another in the chest cavity), a long thin neck, and six spindly limbs. Their sensitive olfactory glands are located in their hands and they are born with a natural talent in telepathy and mind control. Their telepathy is only short range, though. They must be looking at the person in they eye if they are not force sensitive to perform this task. This is revealed through the "Star Wars Roleplaying Game - Ultimate Alien Anthology" guidebook. Among the more noticeable of this species would be Jedi Master Yarael. He served on one of the last Jedi High Councils and was present when Jedi Master Qui-Gon Jinn presented Anakin Skywalker to the Jedi Council for training.[citation needed]

[edit] Rancor

Main article: Rancor

Rancors are among the most fearsome creatures in the galaxy. Huge (5 to 10 meters tall), strong and voracious, they have few natural predators and are extraordinarily difficult to kill. Rancors are protected by a thick hide that has proven to be resistant to blasters and many other weapons. Rancors have rudimentary intelligence and can even be trained to recognize a master, but they are rarely domesticated. Their homeworld is thought to be Dathomir but the creatures are also found in the Ottethan system.[citation needed] It has arms with immense claws and sharp fangs. Rancors are bipedal creatures with extremely long arms and an appetite for raw flesh. The rancors on Dathomir have proven stronger and more intelligent then their cousins. The Dathomir Rancor can, in fact, be tamed and used as a mount, although only the Witches of Dathomir have proven successful in this endeavor.[citation needed]

Jabba the Hutt housed an untamed rancor beneath his throne room, where many of Jabba's enemies met their deaths. The towering monster was killed by Luke Skywalker in Return of the Jedi when the Jedi was forced into the beast's lair.

In Knights of the Old Republic, several rancors ended up on Rakata Prime as a result of them being on a transport brought down by a dampening field. The Rakata led by "the One" tamed young rancors and used them as "war beasts" against the Rakatan priest cast. Young rancors are much easier to kill than their adult counterparts.

The Witches of Dathomir and their Rancor mounts first showed up in "The Courtship of Princess Leia" by David Wolverton (1994).

[edit] Rakata

The Rakata are an amphibian-humanoid species, who ruled an "Infinite Empire" of 500 worlds, several thousand years before the formation of the Republic. During the travels of Revan (Knights of the Old Republic) it is discovered that this race went into decline due to the combination of a civil war and genetic plague. Plans were in effect to recover, but their fate is still unknown.

[edit] Ranat

Ranat are a species of humanoids with a rat-like appearance.[citation needed] A song from the Max Reebo Band is dedicated to them known as "Kick That Ranat".[citation needed]

[edit] Rillian

The Rillan are a large avian race from an unknown planet. They have a chickenlike appearance and can be up to 4 meters tall. They are rarely seen in the galaxy but are usually seen in the under cities of Coruscant and Vorzyd V.

[edit] Rishii

The Rishii are an avian species from the planet Rishii. They have human-like hands at the ends of their wings. They fly at great speeds from cliffs to catch rodents in their talons. Like most avians, the Rishii live in nests built on cliffs. The Rishii are a kind species, but have an ability to mimic other languages, which, at times, is a little annoying to the people they are mimicking.[citation needed]

[edit] Rodian

Doda Bodonawieedo, a Rodian

Rodians are a race of green, antenna-sporting, bug-eyed humanoids from the planet Rodia. The Rodians are born hunters; they killed most of the wildlife using judo and grew restless with the lack of creatures and began to hunt each other in gladiatorial combat, until the Republic found them.[citation needed] Many continued to hunt as bounty hunters; the most notable specimen was Greedo, the bounty hunter shot by Han Solo in the Mos Eisley cantina in the original Star Wars movie A New Hope. In the 1997 special edition of The Return of the Jedi, a newly added Rodian named Greeata serves as a dancer in Jabba the Hutt's palace on Tatooine. A young Rodian named Wald (played by Warwick Davis), a friend of Anakin Skywalker, appears in The Phantom Menace. In Attack of the Clones, Rodians are represented by Senator Onaconda Farr, and Palpatine's aide Dar Warc. Rodians are one of the species playable in Star Wars: Galaxies.

The Hutt colonization of Rodia brought changes to the Rodian race. Old Rodian slowly ceased to be a written and spoken language. Huttese was adopted as the official language and soon came to be spoken by the Rodians.[citation needed]

Some Rodians are enlisted in the public service of the Hutts and tend to fare better than others of their race. Any association with the Hutts often brings great rewards but sometimes can bring heavy consequences.[citation needed]

Rodians are well suited for the rigors of being a bounty hunter. This is because of their harsh jungle home world, Rodia, and the guerilla style clan-warfare that they witness (or participate in) on an almost daily basis.

[edit] Roonan

Roonans are a race of bulbous-headed, almond-eyed alien species from the planet Roona. Notable characters by this race include the Galactic Senate representative Edcel Bar Gane.

[edit] Ryn

Ryn are a humanoid race. Their bodies are covered in fur that primarily grows in a short fuzz all around, with the exception of their human-like hair and the human-like mustaches on the men. They also have prehensile tails, excellent for grasping things. The Ryn are something of the Gypsies of Star Wars, and are clearly based on them. They are nomadic, with no knowledge of their original homeworld, and are either hated, ignored, or quietly despised in every corner of the Galaxy, notably such areas as the Corporate Sector, are fond of dance, song, and the enjoyment of life. A peculiar habit of theirs is that a Ryn cannot sleep in the same location twice.

They apparently once had an impressive warrior tradition on their homeworld, but that was, save for their tendency to fight tenaciously, apparently lost, although sabacc, the popular card game that took the place of Pazaak in terms of card game prominence, is derived from their use of it as a fortune telling tool in their auguries. These auguries are today favored by Hutts, who have a superstitious belief in the card tellings (that may not be entirely unjustified when the Force comes into play.)

A Ryn named Droma aided Han Solo during the Yuuzhan Vong crisis and was aided in turn.

[edit] Saffa

The Saffa's main contribution is an important art form, the Saffa paintings, which were created after the Saffa made contact with the Thennqora. One of the few mentions of these paintings is in the book Heir to the Empire, where it is seen being projected around Grand Admiral Thrawn's chair and is mentioned when Thrawn asks Admiral Pellaeon what he knows about art and then precedes to give him a quick lesson about the importance of art in understanding a species. The Saffa form painting reached its height approximately 1550-2200 years ago.

[edit] San Vestras

According to Xbox Insiders Report: 2006, San Vestras was a god of the Blood Disciples; [The Brotherhood Of San Vestras] To be a part of, or to be mentioned in Star Wars Knights Of The Old Republic III [KOTOR] To be released to the Xbox 360 game system. Membership was available to any force sensitive creatures willing to give themselves to San Vestras.

[edit] Sanyassan

The Sanyassan Marauders were a savage group of reptilian humanoids with gray-green skin originally from the planet Sanyassa that crash landed sometime in the past on the forest moon of Endor. They are featured in the movie Ewoks: The Battle for Endor. Led by their brutal leader King Terak, they were always searching for a way to get off Endor. However, their ship was beyond repair since they had destroyed it long ago. Terak thought that a mystical Power would make them rulers of the Galaxy. During a raid on Bright Tree Village, Wicket W. Warrick's hometown, they captured many Ewoks including Wicket. They also captured Cindel Towani and killed the rest of her family.

Wicket and Cindel escaped from the marauders' fearsome prison cart and found their way to the home of Noa Briqualon. Eventually the Marauders were defeated and their king killed.

They're also featured in the MMOG Star Wars Galaxies.


[edit] Saurin

Saurin are a priestal species, one of the two inhabitant races of the planet Bimmiel.[citation needed]

[edit] Selkath

Selkath are the native species of the planet Manaan. An aquatic species, they are very good swimmers and have the ability to breathe out of water. They resemble anthropomorphic catfish and have aqua-colored skin. In ancient times, their ancestors were slaves to the Rakata. Their planet has only one city above land, the capital, Ahto City, and it is the position of the Selkath to remain neutral in times intergalactic conflict. Their laws are very harsh, and it is common for violence or attempts to compromise Manaan's neutrality to be punished by death. But some believed if the Sith won the Jedi Civil War, they would conquer Manaan. So, they made a secret agreement with the Republic to build a facility right at the kolto source.[citation needed]

All members of the Selkath race have venom-tipped, retractable claws. Similar to the Wookiees, the use of these claws in any form of combat is considered dishonorable and a sign of madness. A large, female Firaxan Shark, known as the Progenitor, is seen as either a deity, or even an early evolutionary step in the Selkath chain. This belief is similar to that of a mother Earth goddess, or mother "ocean" goddess in this case.[citation needed] After the events in Knights of the Old Republic, a Force tradition known as the Order of Shasa arose among the Selkath.

The population of the Selkath has always been low, even in times of prosperity, but there was a greater proportion of Force-sensitives compared to other species. The members of the Order act as seers, advisers, and elite military leaders in times of war. Their main weapon is a fira, a curved sword, similar to a scimitar, constructed of Cortosis and as part of initiation in the Order of Shasa.[citation needed] Some time after the Battle of the Star Forge, the source of Kolto dried up for reasons unknown and foreign groups abandoned Ahto City and the Selkath. As such, the Selkath gradually reverted to primitive ways, and abandoned Ahto City. When the Empire returned centuries later, Ahto City was revived, but the Selkath were enslaved. As in many other examples of racism, the Empire polluted the oceans of Manaan and wrecked the environment. Darth Vader himself came to the planet, and soon started a quiet, but bloody, revolt of the Selkath against the Empire. However, he told several Force-sensitive Selkath warriors and Shasan Adepts of when and where to strike the Imperial Stormtrooper patrols.[citation needed] It is currently unknown whether the Empire put down this revolt, left the planet, or didn't even care.

[edit] Selonian

A furred, burrowing species from the Corellian System, Selonians resemble giant weasels or otters in appearance. Most Selonians are infertile females; one in every 100 is a male, and 5 in 100 are fertile females. Selonians live in clans, always headed by a female. Although they do possess advanced technology, they usually stay on-planet.[citation needed]

[edit] Sharu

A believed-extinct species, the Sharu were once considered quite advanced. Several years before the destruction of the Death Star, it was revealed they weren't extinct at all, but hiding as the Toka.[citation needed]

[edit] Shawda Ubb

Shawda Ubb are native to the swamp planet Manpha.[citation needed] Shawda Ubb are short and amphibian-like. The character Rappertunie from Return of the Jedi is a member of this race.

[edit] Shi'ido

A very human-like species of aliens sometimes confused with Clawdites because of their ability to change form.[citation needed] The only known Shi'ido in the Expanded Universe series though is Mammon Hoole in the Galaxy of Fear series, who is the mysterious uncle of Tash and Zak Arranda (both of which are Humans) after the destruction of Alderaan as well as the Imperial Scientist Borborygmus Gog whom they spend a great deal of time running into during the series.

[edit] Shistavanen

Main article: Shistavanen

Colloquially nicknamed "wolfmen," the Shistavanen appear just that way. Their homeworld is Uvena Prime, one of many habitable planets in the Uvena system.[citation needed] Their bodies are covered in dark hair and they have intimidating, glowing red eyes and sharp fangs. They have very well developed senses, making them extremely good hunters. Like the Wookiees, the Shistavanen are naturally well-suited to work as scouts, but unlike the Wookiees, are more commonly employed by the Empire. Shistavenens are a very xenophobic race who do not like outsiders interfering with their business. Most Shistavanens are aggressive to other races but some are less xenophobic and more sociable, although they are a minority. The race has not been much developed even in the Expanded Universe, an exception being Rogue Squadron's Riv Shiel, but one is visible in the Mos Eisley cantina in A New Hope. This one, Lak Sivrak, was also at one stage a member of the Rebel Alliance, eventually dying when his X-Wing crash landed on the Forest Moon of Endor. His story is told in "Tales From the Mos Eisley Cantina" as "One Last Night in the Mos Eisley Cantina", co-authored by Judith and Garfield Reeves-Stevens. Jedi Master Voolvif Monn is an example of this species.

[edit] Sika

The Sika is an alien race native to the planet of Sikan.

[edit] Sith

Long extinct, the Sith was the native species of the planet Ziost.[citation needed] They had red skin and tentacle 'beards', and had a natural talent for mastering the Force. Naturally cruel and manipulative, the Sith spread throughout the outer rim in the early days of the Old Republic, eventually centering their empire on Korriban. Some time after the Great Schism several refugee Dark Jedi settled on the planet. Amazing the Sith with their mastery of the Force, the fallen Jedi soon elevated themselves to god-like status, becoming the rulers of the Sith. As the centuries passed, interbreeding occurred between the human Dark Jedi and the Sith, creating a half-species with an enormous talent for manipulating the Force. This species, which were also called Sith, had red skin like the original Sith. A prominent member of this half-species was the Sith Lord Marka Ragnos. The half-Sith species is also considered extinct.[citation needed]

The name 'Sith' was adopted by their Dark Jedi rulers, and has later been used by numerous fallen Jedi organizations. These new Sith are the primary antagonists in the Star Wars Saga.

[edit] Skakoan

The atmosphere in Skako is extremely dense, so Skakoans evolved to survive under great pressures.[citation needed] When a Skakoan leaves Skako, he/she decompresses and dies in any low-pressure environment. Thus, they wear special protective suits. Very few non-Skakoans have seen a Skakoan without the suit. The Skakoans were relatively unknown in the galaxy, except for their control of the Techno Union, an important union of engineers and scientists.[citation needed]

[edit] Snivvian

Coming from Cadomai, Snivvians are short humanoids with protruding jaws and short fangs, sometimes called Snaggletooths.[citation needed] Because they come from a cold world, they have thick skin instead of fur. They are excellent scouts and trackers, and also obsessive artists. Frequently, a Snivvian author will research his or her characters to an extreme level, sometimes with great risk. When two twin males are born, one of them is always a psychotic genius, so they try to control their genetics.[citation needed]

They are a race similar in feature to Trandoshans and considered a sociopathic species.

[edit] Squib

A species from Skor II, Squibs are known for collecting knickknacks and for their love of trading/haggling.[citation needed] These fox-like creatures stand about a meter tall, with large, doe-like eyes and short fur ranging from red to blue in color. The Squibs evolved on Skor II, a world blessed with nearly limitless resources. These resources, however, were widely distributed across the planet. Consequently, the Squibs developed a sophisticated system of barter and trade as different Squib tribes exchanged goods with one another.[citation needed] Another interesting evolutionary trait is the Squib fur, which acts as a taste and smell receptor, enabling a Squib to examine an object by touching it and rubbing it against his or her fur. Squibs are generally confident, gregarious, and annoyingly curious. They tend to run into a situation to examine virtually anything without any regard to possible danger to themselves. Their fast-paced metabolisms make them a bundle of energy, and they are often regarded as flighty by other beings.

[edit] Ssi-Ruuk

Main article: Ssi-Ruuk

The Ssi-Ruuk are a saurian race that invaded from the 'Unknown Regions' of the galaxy in the novel immediately following Return of the Jedi, The Truce at Bakura.

[edit] Sullustan

A Sullustan pilot, Ten Nunb.
A Sullustan pilot, Ten Nunb.

A Sullustan is a native of the Sullust system. They are short, mouse-eared humanoids with large eyes and mouth-folds, known primarily as merchants and engineers.

The Sullustans live in vast caves on the planet Sullust. Most Sullustans work for the Sorusuub Corporation. The majority of those that have found their way off-world work as starship crew. They have a reputation for excellence and intuition for piloting, which has mostly been earned through simple hard work, although as a race they possess perfect direction sense and memory thanks to spending their lives inside the pitch black caves and tunnels that run through Sullust. This allows them to remember any paths they have traveled, or maps they have seen, making them excellent navigators.

In the Star Wars films, Sullustans make no appearance prior to Return of the Jedi (1983), where the most prominent member of the species seen on-screen, Nien Nunb, is Lando Calrissian's co-pilot in the Millennium Falcon as it attacks the Death Star. A secondary Sullustan character was called Ten Nunb and was present at the briefing led by Mon Mothma, Admiral Ackbar, and General Madine, who was a B-wing pilot in the Rebel Alliance. He was killed by General Weir in the comic series X-Wing: Rogue Leader published by Dark Horse Comics.

According to the Star Wars Insider #67, p. 31, "Ben Burtt used the real-world language Haya, a Kenyan dialect for Nunb's Sullustan dialogue."

In the Expanded Universe, there is also the X-Wing pilot Aril Nunb, a member of Rogue Squadron.

Jae Juun is a freighter pilot, also from the Expanded Universe. When first introduced (in The Joiner King), he pilots a Correllian freighter in the same class as the Millennium Falcon. His co-pilot is an Ewok named Tarfang. He later pilots the DR-909, and he and Tarfang help Luke Skywalker, Han Solo, Leia Organa, and their friends on their various exploits. The two of them run spinglass busts and sculptures for the Saras (Star Wars) nest, and would have gotten into trouble with the Galactic Alliance government when it was discovered that these busts contained Gorog assassin bugs, had it not been for the intervention of Luke Skywalker and Han Solo, who spoke to the Fifth Fleet admiral on their behalf, informing him of their innocence in the matter and their determination to right the wrong once it was discovered. Jae Juun and Tarfang are then employed as Intelligence agents by the Galactic Alliance.

Sullustans are also a playable race In Star Wars Galaxies.

[edit] Tarasin

Tarasin are chameleon-like species that can communicate silently by fluctuating skin color.

[edit] Talz

The Talz are a furry race with two distinct sets of eyes: one for day vision, and one for night vision. They are generally peaceful and pacifistic creatures, but were forced into slave labor by the Empire.[citation needed]

Foul Moudama was a Talz Jedi Knight who died protecting Chancellor Palpatine from General Grievous.

Another notable Talz is Muftak from the book Tales From The Mos Eisley Cantina. In his story, he and a Chadra-Fan named Kabe pillage Jawa's townhouse in Mos Eisley, but get caught and Mutak sacrifices himself for Kabe to escape and make a living with the money and jewels that they stole from Jawa's house, but Kabe goes back to save him, and in the process the sack of money and jewels gets stolen.

[edit] Taung

The Taung were early people of the capital planet of the galactic republic, Coruscant. They were the early ancestors of the Mando'a speaking Mandalorians. The Mandalorians inhabited Coruscant long before humans did. They battled the Zhell people (former humans) and the Mandalorians were driven out of the planet by a volcanic explosion which created a massive dust cloud.

[edit] Tchuukthai

The Tchuukthai, also called Wharls, are quadrupedal predators from an undiscovered planet. They are sentient, but most people in the galaxy consider them to be mere legendary beasts.[citation needed] The secretive Tchuukthai do nothing to discourage this belief; if anything, they enhance it with their displays of ferocity. The Tchuukthai are unable to speak Basic, and very few are ever seen off their home planet. Jedi Master Thon was a Tchuukthai.

[edit] Teek

Teeks are rodentlike, simian creatures that live in the forest moon of Endor. They were first mentioned in The Illustrated Star Wars Universe book and one appeared in the movie Ewoks: The Battle for Endor. They have a reputation of scavenging and stealing from animal nests and Ewok dwellings.

Teeks have long, pointed ears, scruffy white fur, and beady black eyes. They communicate by constant chattering. They wear clothes with many belts, pouches and pockets for the things they have managed to steal. They are also distinguished for running at stunning speed, almost moving too fast for the human eye to see.

[edit] Teevan

Teevans are a flexible species.[citation needed] One famous Teevan was Tru Veld.

[edit] Thakwaash

An equine-humanoid species, the Thakwaash reside on the world of Thakwaa.

The entire Thakwaash race is afflicted with a form of dissociative identity disorder Each member possesses multiple 'minds'; each of these minds (and associated personalities) controlling a different skill or talent.[citation needed]

The most notable member of the Thakwaash race is Wraith Squadron pilot Hohass "Runt" Ekwesh.

[edit] Theelin

Theelin are a fictional race from the Star Wars saga. They are a humanoid race and individual members have different skin and hair colors.[citation needed] Rystáll is half Theelin. (her father is human)

[edit] Thennqora

This species influenced Saffa paintings after their initial contact several millennia ago.[citation needed]

[edit] Thisspiasian

Thisspiasians are a sentient serpentine species from the planet Thisspias.[citation needed] Master Oppo Rancisis, who sat on the Jedi Council during the Clone Wars, is the only example of a character of this species in the films.

[edit] Thrella

An extinct species from Mimban, mentioned in the novel Splinter of the Mind's Eye. They were the builders of the Temple of Pomojema.

[edit] t'landa Til

A race of quadrapedal aliens capable of manipulating human senses to create feelings of joy and contentment that are often addictive, they are a distant cousin of the Hutt species.

[edit] Tof

Green-skinned humanoids from planet Tof, beyond the Galactic Rim, they are considered to be devoid of morals, compassion, or patience. They were ruled by monarchs, who usually possessed military experience. They are natural enemies of the Nagai and both species are usually at war.[citation needed]

[edit] Togorian

Togorians are the felinoid inhabitants of Togoria. Most of them over two metres tall, the beings are covered with fur and have long slender muscles. They are described in A. C. Crispin's The Paradise Snare as very tall panther-like creatures. A Togorian male spends most of his time hunting, in pursuit of prey, they are known to use reptilian mosgoths as mounts. Once a year, male Togorians return to their city homes to mate. Female Togorians are famed for their technological proficiency. Male Togorians are often employed as pirates or bounty hunters due to their great size and power. Male Togorians will occasionally scatter crystal fragments in their thick fur, to dazzle their opponents.

Notable Togorians include Frrash, Muuurgh and Mrrov. Muurgh met Han Solo while searching for his lost love among spice traders of Ylesia. At least one of the Vigos of the Black Sun criminal organization, killed by Darth Maul, was Togorian.

[edit] Togruta

The Togruta are species from the planet Shili.[2] They are a humanoid race distinguished by their three lekku (similar to those of Twi'leks, and more commonly called 'head tails'), which are striped to help them blend in with their natural surroundings. Togruta possess a form of passive echolocation by means of their hollow montrals, which allows them to sense space and the proximity and movement of physical objects around them.[citation needed] Togruta work well in large groups, and individualism is seen as abnormal within their culture. Shaak Ti is a togrutan. The "toqurta" are known to be the barbaric pirates of the galaxy.[citation needed]

[edit] Toydarian

Toydaria is a swampy world in Hutt Space. Toydarians are short, blue-skinned mammals, with generally fat bodies and trunk-like snouts. Their stomachs are full of helium so that they can fly when flapping their small wings.[citation needed] They have trunks on their faces that rest above their short tusks. A Toydarian's thin legs end in webbed feet and the males of the species usually show sparse whiskers on their chin and throat, giving them an unshaven appearance. They are immune to most mind tricks caused by The Force (As stated by Watto: I'm a Toydarian. Mind tricks don't work on me, only money.). Watto, a slaver who owned Anakin Skywalker, is a Toydarian, as is Reti, a starfighter pilot in the Starfighter series of games. Air traffic is strictly regulated on Toydaria as the Toydarians all fly around the planet and rarely use vehicles. There are trains on the planet for other travelers.[citation needed]


[edit] Trandoshan

A Trandoshan from Star Wars Galaxies.
A Trandoshan from Star Wars Galaxies.

Trandoshan are large, reptilian humanoids from the planet Trandosha (or Dosha), they have supersensitive eyes that can see into the infrared range and the ability to regenerate lost limbs. They also shed their skin.[citation needed] The Trandoshans are a warlike species who allied early with the Empire and the Confederacy during the Clone Wars, taking Wookiees as slaves. They are the natural enemies of Wookiees, and both Wookiees and Trandoshans keep each other's skin pelts as prizes.[citation needed]

As of the original Star Wars races book, their world of origin (Trandoshan or Dosha) occupies the same stellar system as Kashyyk (the Wookie homeworld), and it is this proximity that is the source of much of their enmity for the Wookiee race. Unconfirmed speculation suggests that the short-lived Trandoshani overcame their natural limitations as tool users and their harsh homeworld environment to achieve limited space flight on their own, only to discover that the only other inhabited world in their system was a lush, verdant, prey-rich paradise filled with long-lived and technologically unsophisticated savages, and that they've never quite gotten over their pique.

Trandoshan religion consists mainly of trying to score enough Jagannath points (The name appears to derive from Jagannath, a deity from Vaishnavism[citation needed]), earned through bounty-hunting or slavery-based kills, to appease the main goddess, or Scorekeeper. Thus, many Trandoshans are bounty hunters or slavers, operating both inside and outside the boundaries of the law. They take particular pleasure in skinning Wookiees for their pelts.

A notable Trandoshan is Bossk, who had a cameo role in the movies and is a longtime enemy of both Han Solo and Chewbacca the Wookiee.

The race is playable in Star Wars Galaxies, but are unable to wear most footwear or gloves. They also feature in the computer game Republic Commando, where a force of Trandoshan mercenaries take over a Republic ship, and in the Knights of the Old Republic series (particularly in II, where on the world of Nar Shada an elderly Trandoshan can be conversed with for an extended philosophical debate). Bossk is also a playable character in the Real Time Strategy game Star Wars: Empire At War as part of the Forces of Corruption expansion pack.

[edit] Trianii

An advanced, adventurous feline species, the Trianii inhabit the outermost portion of the Corporate Sector Authority.[citation needed] In many ways they are similar to the Togorians, Cathar, and Catuman Warriors. Unlike these other feline species, however, Trianii have prehensile tails and their more agile figures are perfect for leaping, jumping, and acrobatics. Like most feline species Trianii have excellent balance and eye sight. Their sleek fur comes in a wide range of colors and patterns. Trian, the Trianii homeplanet, and its six colony worlds were the target of an attempted annexation by the Corporate Sector Authority. This annexation was repelled by the Trianii and their renowned Rangers and the Trianii remained independent and unhindered throughout the rise and fall of the Empire.[citation needed]

[edit] Tusken Raider

Main article: Tusken Raider

Normally referred to as Sandpeople, these nomadic desert inhabitants on Tatooine roam the Jundland Wastes, where they are often called Tusken Raiders because of their notable attack against the human settlement at Fort Tusken.[citation needed] The Sand People have had a deep hatred for other species. They dress in heavy cloth robes, and have covered their heads with strips of cloth to hold a breath mask and eye protection on.

They have learned how to train the banthas (whom they consider to be holy) native to Tatooine as mounts, and a marauding group of Tuskens will ride them single file, to hide their numbers. Each raider works with the same bantha for life. When a raider's mount is killed or dies, the raider is left to wander the desert alone. If the bantha's spirit deems it so, the raider will be befriended by another bantha. Otherwise, the raider will die in the sands. On the other hand, if a Tusken is killed or dies, its bantha is turned out into the desert.[citation needed]

Sand People also consider the very surface of Tatooine to be holy, and will cover themselves completely as to not allow their skin to touch the ground or the sand.

Although the Sand People are aggressive and violent by nature, they have deep-seated traditions that they cling to tightly. Young raiders are required to prove their adulthood in various physical activities, the hardest of which is the manhood ritual of hunting down a krayt dragon. While the Sand People have no written language, the most revered member of a Tusken clan is the storyteller. He knows the life-story of every member of his clan, and also knows of the clan's history. The storyteller is required to memorize the histories word-for-word, eliminating any chance for misinterpretation or distortion. Apprentice storytellers often are more hard-pressed to prove themselves than warriors, for a single mistake in reciting the histories means instant death.[citation needed] As violent as their nature is, Sand People stay as far from the moisture farmers as the farmers do them. There are occasional attacks on the more outlying settlements.

A few scientists have claimed the Tuskens have human origins, but the autopsies done on what little dead they leave behind have revealed distinctly engineered eyes and other non-human characteristics.[citation needed]

Some Sci-fi fans argue that Sand People are inspired by, if not copied from the Fremen in Frank Herbert’s epic novel, Dune. Both the Fremen and the Sand People live on desert planets, to which their lives are perfectly adapted, they cover their entire bodies when outside, they are extremely suspicious of outsiders, usually killing them on sight and both cultures are very violent. This is by far not the only similarity between the Star Wars and Dune sagas.

[edit] Twi'lek

Main article: Twi'lek

Twi'leks are humanoids easily distinguished by the twin tentaclar appendages that protrude from the back of their heads. These prehensile appendages, known as "head-tails", "lekku" or "tchun-tchin," are advanced organs used for communication and cognitive functions.[3] Like humans, Twi'leks vary greatly in appearance and have a wide variety of skin colors including shades of white, blue, green and red. Twi'leks stand between 1.6 and 2.1 meters tall.[3]

Twi'leks speak Twi'leki, a language that combines verbal components with subtle head-tail movements. When they wish, they can even communicate in complete secrecy using their versatile head-tails.

Female Twi'leks are highly sought as dancers or slaves, often sold by their own family members for profit.

Twi'leks are native to mountainous Ryloth in the Outer Rim. Because of Ryloth's strange orbit, half of the world is trapped in perpetual darkness, while the other half remains scorched by the sun.[3] The Twi'leks inhabit a thin band of twilight between these two extremes, living in sprawling catacomb cities just below the planet's surface. They have a relatively primitive industrial civilization, and survive on a diet of raw fungi and cow-like rycrits. Because Ryloth is relatively defenseless, the planet has long been the target of off-world slavers.[citation needed]

Twi'leks adhere to a familial clan government organized around a series of head clans, each consisting of five members who are born into the position. Head clans are responsible for all community decisions, but the position also has a heavy price: When one member of a clan government dies, the remaining four leaders are exiled into Ryloth's uninhabitable Bright Lands, allowing the next generation of clan leaders to assume their rightful place. Religiously, the species worships a single female deity.[citation needed]

Ryloth's harsh environment and turbulent history have forged Twi'leks into tough survivors. Twi'leks are calculating and pragmatic and try their best to avoid getting involved in other beings' conflicts, preferring instead to stay out of the way and wait out conflicts in relative safety where they can watch, plan, and prepare to make a profit from the outcome. [3]Generally nonviolent, they typically use their intelligence and cunning to achieve their goals or resolve conflicts. Noble Twi'leks may seem stoic or even aloof, while less scrupulous members of the species can be considered ruthless and manipulative.[citation needed]

Jedi Knight Aayla Secura and Master Zhar Lestin (Knights of the Old Republic) are Twi'leks. Twi'lek are one of the species playable in Star Wars: Galaxies, where they are given bonuses in the Entertainer skillset.

[edit] Tyberian

Tyberians are a spacefaring race of reptilian creatures.[citation needed] They live on the jungle world of Tyberia. They are carnivores and hunt other native creatures on their planet. Shortly after the Sith war, the Tyberians' planet was discovered by the Republic. Afterwards, they became a pro-Republican planet and never thought to betray the Republic. After the Republic was dissolved by the Emperor, pro-Imperial settlers colonized the moon. Imperial industrialists bought their planet out from under them. After the Empire's downfall, the Tyberians did not join any other factions.[citation needed]

[edit] References

  1. ^ Star Wars: Legacy
  2. ^ (Star Wars Role-playing Game: Power of the Jedi Sourcebook p. 75)
  3. ^ a b c d Star Wars Ultimate Alien Anthology, page 172.

James, Luceno (2000). Hero's Trial. Ballantine Books. ISBN 0345428609.  James, Luceno (2000). Jedi Eclipse. Ballantine Books. ISBN 0345428595. 

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