Label (programming language)
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A label in a programming language is a sequence of characters that identifies a location within source code. The purpose of labels is to act as the destination of a GOTO statement.
In most languages labels take the form of an identifier, often followed by a punctuation character (e.g., a colon). Some languages (e.g., Fortran, BASIC) support numeric labels.
Labels are also used to identify an entry point into a compiled sequence of statements (e.g., during debugging).