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Digimon World DS - Wikipedia, the free encyclopedia

Digimon World DS

From Wikipedia, the free encyclopedia

Digimon World DS

Developer(s) Bandai
Publisher(s) Bandai
Platform(s) Nintendo DS
Release date Japan June 15, 2006

North America November 7, 2006

Genre(s) Role Playing Game
Mode(s) Single Player
Nintendo Wi-Fi Connection
Rating(s) CERO: A
ESRB: E10+

Digimon World DS (デジモンストーリー Dejimon Sutōrī/Digimon Story) is a role-playing game and the first Digimon game for the Nintendo DS. The original Japanese name of the game is Digimon Story. The game bears a resemblance to Digimon World 3, features 300 Digimon, and uses Nintendo Wi-Fi Connection to match Digimon.

In the game, the player assumes the role of a Digimon tamer and embarks on a journey to discover, tame, raise, train and command more than 230 unique Digimon. Unlike most of the character collection-driven games in the series, Digimon World DS's gameplay continues after the character collection is completed. The player can build Digi-Farms to raise, evolve and communicate with the Digimon. Using Wi-Fi and local DS wireless connection, players can interact by exchanging Digimon, engaging in battles, and pooling resources to create rare types of Digimon.

Shortly after the game's release in the US, a two-game sequel was announced for Japan: Digimon World: Dawn and Dusk.

Contents

[edit] List of Digimon

see List of Digimon in Digimon World DS

[edit] Story

Sometime in the 21st century, rapid developments in technology have spawned life forms—Digital Monsters—in the Digital World. This sparks rumors of a cover-up by the DATS organization under the National Public Safety Commission. To substantiate the rumors, the protagonist sneaks into the school computer room, where the protagonist is transported to the Digital World.

As he or she raises and befriends new Digimon and rises in the rank, he or she faces all sorts of adventures. He or she meets great friends, and makes some powerful enemies. Most of the times, any crisis that he or she deals with has been orchestrated by an evil entity calling himself Unknown-D.

[edit] New Digimon

Digimon World DS marks the first appearance of several Digimon, some that later appear in Digimon Savers, like Gawappamon, the evolution of Kamemon. Chronomon Destroyer Mode/Chronomon Holy Mode, the game's final boss, also makes his first appearance.

The game introduces two special Digimon, DotAgumon and DotFalcomon, both of which have the appearance of sprites which look like their V-Pet counterparts. These Digimon seem to have no special qualities except for useful traits, and being able to be degenerated back into their In-Training forms, then evolve into more powerful Digimon.

[edit] Unusual Digivolutions

Digimon World DS features rather unusual Digivolution lines for some of its Digimon; Many Digimon have digivolution lines that do not correspond with established lines in other media. The digivolution lines in Digimon World DS and other Digimon media are equally vaild as Digimon do not have set evolutions as Pokémon do, rather suggested lines that are logical upgraded forms.

There is a possible reason as to why ShineGreymon, MirageGaogamon, and Ravemon aren't in the game, and in Digimon World: Dawn and Dusk. The protagonist in Digimon World DS uses a Digivice IC, and in the anime, the Digivice IC couldn't hold the power of the Mega level digimon. In Digimon World Dawn/Dusk, the protagonist uses a Digivice Burst, which is capable of handling the Mega level digimon, in addition to their Burst Modes.

[edit] Reaction

Famitsu gave the game a relatively positive score of 30/40, receiving cross review scores of 8, 7, 8, and 7, respectively, as well as earning a "must buy" recommendation for the month. It also appeared in Famitsu's list of 100 best selling Nintendo DS games in their December 2006 issue, ranking in at number 33, with 213,770 copies sold.

Reviews in English-speaking countries for Digimon World DS have generally been favorable, averaging at a 72% on GameRankings.com.

IGN.com reviewer Jack DeVries claims that "...despite its derivative nature and somewhat mediocre elements, it's still a lot of fun..." and recommends the game "...for players that are dying to get their monster battling RPG fix", also meriting it for its humorous scriptwriting and unique method of collecting Digimon, giving it a final score of 7.5/10. GamePro gives the game a 3.75/5, saying "old Digimon fans will absolutely love this game; it's a repackaging of the older Digimons, but with much more to do." GameVortex.com has given the strongest review of 83%, saying that it's "great for Digimon fans or anyone waiting for a monster collection game to occupy their time until Pokémon Diamond and Pearl are released."

[edit] Glitches

There is a bug in the game in which, for no apparent reason, the Digifarm Gate disappears. However, it can still be used and comes back later. Also, when leveling up, some relief Digimon may have their stats reset to single-digit numbers. This is rare and usually only occurs in the Digimon in the bottom right box. There is no way to fix this outside of re-earning the stat points through leveling, or by saving often and paying close attention to the stats of the Digimon.

[edit] External links

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