Decoy (chess)
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- This article uses algebraic notation to describe chess moves.
In chess, decoying is the tactic of ensnaring a piece, usually the king or queen, by forcing it to move to a poisoned square with a sacrifice on that square.
The diagram on the right, with Black to play, illustrates two separate decoys. First, the White queen is set up on c4 for a knight fork: 1... Rxc4! 2. Qxc4. Next, the fork is executed by removing the sole defender of the a3 square: 2... Qxb2! 3. Rxb2 Na3+ 4. Kc1. Finally, a zwischenzug decoys the king to b2: 4... Bxb2+. After either 5. Kxb2 Nxc4+ 6. Kc3 Rxe4, or 5. Kd1 Nxc4, Black is two pawns ahead and should win comfortably.
Perhaps the most celebrated game featuring a decoy theme is Petrosian - Pachman, Bled 1961 (java interface), which also involved a queen sacrifice.