Talk:Archon: The Light and the Dark
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I just added the fact that this game was released for the NES to the article
Minor note: If both sides just move around a lot and not attack, the game will eventually call a stalemate. Usually happens when only a few pieces are left. --Pelladon 18:08, 7 September 2005 (UTC)
I linked Archon on the List of NES games to this article. - New User 11:07, 19 August 2006 (UTC)
[edit] Internet project
I moved this section:
- Another rewrite of the game called Archon Evolution was developed by Leigh Bowers of Curve Software. The game was to feature both single player mode and the ability to compete over the internet with other people. This version used original code from FreeFall, and was to be very close in feel to the original game. A public beta of the game was released in late 2005, but, unfortunately, the project disappeared with no notice in mid 2006. This left the original group of eight private beta testers quite disgruntled. They felt as though they had stuck around for many years waiting for the game's release and deserved at least an email explaining why the game and website vanished.
from the article to here for at least two reasons:
- It is not cited at all. Some of the other stuff from the article isn't cited either, but is all verifiable. It is, therefore, original research.
- This doesn't sound like a very high-profile or important project. It just sounds like a personal project that someone got bored with, and doesn't deserve mention in the article.
— Frecklefoot | Talk 21:15, 22 September 2006 (UTC)
The project seems to be back up, and I was able to find a citation for the fact that it uses the original code. The citation is from http://www.blitzbasic.com/Community/posts.php?topic=55600 and the current site is http://archon.curvenet.co.uk/ —Preceding unsigned comment added by 76.231.251.242 (talk) 04:43, 3 February 2008 (UTC)
[edit] Unit Descriptions
Cleaned these up a bit, they were inconsistent. Note: All the units in-battle in the original version had the same combat movement speed, except for the troll/golem and earth elemental. I've tested it; it is the truth. 12.175.230.37 00:39, 18 December 2006 (UTC)
- This is correct. The Archon manual for the NES explicitly states that most icons move at the same speed, although some move a little slower. Furthermore, I clearly remember playing as a knight against a dragon. They move at the same speed. The dragon normally beats the knight because the dragon has a longer life span, higher attack power, and longer range. 157.160.3.143 19:12, 26 June 2007 (UTC)