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Alien vs Predator (Jaguar game) - Wikipedia, the free encyclopedia

Alien vs Predator (Jaguar game)

From Wikipedia, the free encyclopedia

Alien vs. Predator

Developer(s) Rebellion
Publisher(s) Atari Corporation
Platform(s) Atari Jaguar
Release date October 20, 1994
Genre(s) First-person shooter
Mode(s) Single player
Media Cartridge
Screenshot of Alien vs Predator on the Atari Jaguar.
Screenshot of Alien vs Predator on the Atari Jaguar.

Alien vs Predator is a first-person shooter developed by Rebellion Software and published by Atari Corporation for the Atari Jaguar in 1994. Based on the Alien vs. Predator franchise, the game allowed the player to choose one of three characters: the Alien, the Predator, or Colonial Marine Pvt. Lance Lewis.

The game's engine is much like Wolfenstein 3D: a flat plane, no stairs or open elevators, two-dimensional sprites, and all walls turn at 90 degrees (but sometimes with transparency). Each character was well balanced and provided a different gameplay style (the levels were the same, but the strategies different). Playing as the Marine, you had computer terminals to learn the ill fates of the other marines (similar to the PDAs in System Shock).

Alien vs Predator for the Jaguar console is a precursor to the popular PC game series released in 1999, which used 3D polygon graphics.

Contents

[edit] Objectives

There were three separate scenarios, one for each character.

[edit] Alien Scenario

The Alien's objective was to rescue the Alien Queen, who was being held captive on the Predator's spaceship on Sublevel 1. The Alien always starts the game from Sublevel 5. Since the survival of the Alien hive was more important than an individual Alien and also because the Alien could not use medkits as the Predator and Space Marine could, it had to depend on cocooning Space Marines in order to extend the gameplay. You could have up to three cocoons. If an Alien died with surviving cocoons, the last cocooned Space Marine would turn into an Alien. If an Alien died with no cocoons in existence, the game ended. Since the Alien could not use the elevators, it had to use the airducts to advance from Sublevel to Sublevel. Once the Alien Queen is freed, the game ends. The Alien scenario is generally considered to be the easiest of the scenarios, since the character is faster than the Predators and Marines and does not fight the facehuggers or the Alien Queen. The Alien may also roam the air ducts free of other enemies, especially helpful while allowing cocoons to mature. It is the shortest mode, fundamentally a point A to point B challenge. The Alien scenario is the only scenario which the player can have extra lives.

[edit] Predator Scenario

The Predator's objective was to get to the Alien's ship and kill the Alien Queen in order to claim her skull. The Predator always started the game from Sublevel 1. The Predator could not use the airducts, instead using the elevators to advance from Sublevel to Sublevel. The Predator could also pick up medkits and keep them in reserve until needing to use them by pressing a special button. The Predator also operated under an 'honour system' whereby it lost points for killing an Alien or Space Marine whilst cloaked but gained points for uncloaked kills. The weapons available to the Predator were dictated in part by their honour points - as such too many dishonourable killings could result in losing or failing to acquire weapons.

[edit] Space Marine Scenario

The Space Marine's scenario is to reach security level 10, activate the base's self-destruct, and find the escape pod to escape. According to the story, Pvt. Lance Lewis was sent to the brig to be cryogenically stored for "insubordination and striking a superior officer". During Pvt. Lewis' imprisonment, the base was invaded by Aliens and Predators. As Pvt. Lewis, you start the game with no weapons, no motion tracker, and no security clearance. The objective is to find security cards until you reach level 10. Then you must reach the Sublevel 2 and use the self-destruct computer to activate the base's self-destruct and then go to Sublevel 5 and use the escape pod before the self-destruct timer runs out. The Space Marine can use medkits, but unlike the Predator, they cannot be held in reserve and must be used immediately. The Space Marine had four weapons : the Shotgun, Pulse Rifle, Flame Thrower, and the Smartgun. The Space Marine is able to use the airducts and the elevators to advance from Sublevel to Sublevel.

Beta screenshot of Alien vs Predator.
Beta screenshot of Alien vs Predator.

[edit] External links

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