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4koma Manga Kingdom - Wikipedia, the free encyclopedia

4koma Manga Kingdom

From Wikipedia, the free encyclopedia

4koma Manga Kingdom (4コマまんが王国? "Four-Cell Manga Kingdom") is a gag yonkoma manga mainly concerned with parodying Video Game Soft. It is published by Futabasha in Japan, and label of short comics.

In the golden age, many things for Video Game Soft of Nintendo are published, and it was proud of top-class popularity in Japan also in Game Manga.

There is much Mangaka which distinguished itself taking advantage of this Manga. However, the writers completed as major Mangaka although there being nothing with how often and having been involved in the tumultuous wave influenced and the good writer had gathered solemnly are only the authors restricted extremely, such as Ryo Sasaki. Now, many of writers supporting the golden age are moving the place of activity to other magazines, and most Mangaka which leave an image of those days have disappeared.

Contents

[edit] Changes of series

[edit] Dawn stage(1991–93)

  • Futabasha will start comics "Famicom adventure Game Book" dealing with game software around 1986. On the other hand, it influences that "4koma Manga Theater" which ENIX started collected popularity, and "4koma Manga Kingdom" will be started in 1991. As for the early book, Ryo Sasaki took charge of the cover, and, also in future manga, Ryo Sasaki played an active part as central existence of a writer camp.
  • At this time, since it was the time whose writer camp is not stable yet, substitution other than the prime writer takes place frequently. Around 1993, the large frame of the members of the prime writer which will support the golden age and a violent-shaking at-the-beginning-of-a-term term from now on will become hard. (Ryo Sasaki, Satomi Nakamura, Noboru Matsuyama, Moritayasuhiro, Fukuhara-kun (now: Kojiki-ouji), etc ..)
  • 4koma Manga Kingdom collected popularity, and by the time it started one magazine in March, 1993, it grew.

[edit] Golden age(1994–97)

  • An early work may think that all treat the game software of SuperMario or Nintendo mostly. "SuperMario 4koma Manga Kingdom" treating especially SuperMario is proud of the notability and the popularity on a par with "SuperMario 4koma Manga Theater" of 4koma Manga Theater.
  • "Mario 4koma" of 4koma Manga Kingdom has the gag of the grade which does not break the image of a character in a position contrastive with it to main 4koma Manga Theater. So, burst-of-laughter NETA was also abundant and many individual writers had gathered. However, in 5-6-7 volumes, the unprecedented situation where 2 great work houses of Satomi Nakamura and Moritayasuhiro in which popularity was brought together those days monopolized space mostly occurred, and the place where other mangaka play an active part was restricted.
  • Although the big hit of Pokémon was received from 1996 and much 4koma manga comics of Pokémon was published from the other company, only why or Futabasha has not published. This has a certain back situation which is not published, and is spoken about as it was not able to publish.
  • Since it was the time when the conventional prime writer camp and the writer camp which newly entered were intermingled during 1997 after 1996, it showed the climax exceeding the golden age before 1996. 4koma manga comics of all game software, such as SuperMario 64, Donkey Kong, Puyopuyo, and Kirby, is published one after another, the all are very high quality and the comics roaring with laughter are carried solemnly. It can be said that it was the golden age when the good members of a writer had gathered, without treating some writers favorably superfluously. Shizuma Azuma, Yoshilazu, etc. are playing an active part in the writer into whom Satomi Nakamura newly entered in the senior writer.

[edit] Violent-shaking term(1996–2000)


[edit] Present(2001–)

Languages


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