Wikipedysta:Holek/brudnopis/gry/Grand Theft Auto: San Andreas
Z Wikipedii
Grand Theft Auto: San Andreas | |
---|---|
Producent | Rockstar North |
Wydawca | Rockstar Games |
Dystrybutor | JPN Capcom |
Silnik | RenderWare |
Data wydania | PlayStation 2: Am.Płn. 26 października 2004 AUS 29 października 2004 EUR 29 października 2004 JPN 25 stycznia 2007 Windows i Xbox: Am.Płn. 7 czerwca 2005 AUS 10 czerwca 2005 EUR 10 czerwca 2005 |
Gatunek | Akcja |
Tryb gry | jedno- i wieloosobowa |
Kategorie wiekowe | BBFC: 18 CERO: Z ESRB:
OFLC (Nowa Zelandia): R18[1] |
Platforma | PlayStation 2 Windows Xbox |
Nośniki | DVD |
Wymagania | PS2
Xbox
Windows[2]
|
Kontrolery | PS2 i Xbox
Windows
|
Grand Theft Auto: San Andreas (GTA:SA) to przygodowa gra akcji stworzona przez Rockstar North. Jest to trzecia trójwymiarowa gra w serii Grand Theft Auto i piąta gra od czasu wydania pierwszej części. Początkowo wydana na konsolę PlayStation 2 w październiku 2004, a następnie przekonwertowana na platformy Xbox i Microsoft Windows. Gra zdobyła duże uznanie i była najlepiej sprzedawaną grą roku 2004.
W roku 1992[3] główny bohater gry, Carl "CJ" Johnson, wraca do domu w Los Santos po usłyszeniu o morderstwie jej matki. Zarówno jego rodzina, jak i były gang, Grove Street Families, znajdują się w rozbiciu. Przez okres gry CJ odkrywa, kto stoi za morderstwem matki, przywraca siłę gangowi i rozkręcanie własnych biznesów w różnych przemysłach.
Tak jak w przypadku poprzednich części serii Grand Theft Auto, sukces komercyjny i recenzencki San Andreas nie obył się bez kontrowersji. Gdy ukryta w grze zawartość została odnaleziona, grę oceniono jako 'tylko dla dorosłych' i zdjęto z półek wielu sklepów.
[edytuj] Historia
Po sukcesie gry Grand Theft Auto: Vice City wielu graczy oczekiwało wydania nowej części Grand Theft Auto na konsolę PlayStation 2 pod koniec 2003. Jednak pierwsze informacje o następcy, opublikowane przez Take-Two Interactive 29 października 2003, ujawniły, że nowa nienazwana wtedy gra z serii GTA będzie gotowa w "drugiej połowie czwartego kwartału fiskalnego 2004"[4]. Od tamtego spekulowano na temat miejsca akcji. Przeważały dwie koncepcje: fikcyjne miasto San Andreas w Kalifornii w czasach współczesnych lub Sin City w Newadzie.
1 marca 2004 Take-Two ogłosiło na konferencji, że Grand Theft Auto: San Andreas zostanie wydane 19 października 2004 w Ameryce Północnej, 22 października w Europie oraz 29 października w Australii[5]. Pierwsze informacje na temat miejsca akcji zostały podane 11 marca, kiedy to oświadczono, że San Andreas nie będzie miastem, lecz całym stanem, w którym znajdować się się będą trzy duże miasta oraz tereny wiejskie.
9 września 2004, w wynikach finansowych Take-Two na trzeci kwartał fiskalny 2004, zapowiedziano, że data wydania zostanie przesunięta o tydzień później. W tym samym oświadczeniu Take-Two potwierdziło edycje gry na platformy Microsoft Windows i Xbox.
Grand Theft Auto: San Andreas zostało wydane na PlayStation 2 26 października 2004 w Ameryce Północnej i 29 października 2004 w Europie i Australii. W Japonii grę wydała firma Capcom 25 stycznia 2007[6]. Wersje na Windows i Xbox zostały wydane 7 czerwca 2005 w Ameryce Północnej i 10 czerwca 2005 w Europie i Australii.
[edytuj] Rozgrywka
San Andreas is structured similarly to the previous two games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment to move around in. On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand to hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, airplanes, helicopters, trains, and motorcycles.
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain cities and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam and create havoc (e.g. drive-by shootings, robberies, etc). However, doing so can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle minor infractions, whereas SWAT teams, the FBI, and the military respond to higher wanted levels.
The player can also partake in a variety of optional side missions. The traditional side missions of the past games are included, such as dropping off taxi cab passengers, putting out fires, driving injured people to the hospital, and fighting crime as a vigilante. New additions include truck and train driving missions requiring players to make deliveries on time, and driving/flying/boating/biking schools, which help players learn skills and techniques to use in their corresponding vehicles.
[edytuj] Lokacje
The fictional state San Andreas is based on sections of California and Nevada, comprising three major cities: Los Santos and the badlands correspond to Los Angeles and the California badlands; San Fierro corresponds to San Francisco; and Las Venturas and the surrounding desert corresponds to Las Vegas and the Nevada desert. Players can climb Mount Chiliad (based on Mount Diablo), a half mile (800 m) tall mountain, parachute from various peaks and skyscrapers, and visit 12 rural towns and villages located in three counties: Red County, Flint County, and Bone County. Other notable destinations include a massive dam (based on the Hoover Dam), a large secret military base called Area 69, a reference to Area 51, a microwave dish, and many other geographical features. San Andreas is approximately 17 square miles (44 square kilometers), almost four times as large as Vice City, and five times as large as Liberty City.
[edytuj] Los Santos
Los Santos features landmarks reminiscent of Los Angeles, which include the Watts Towers, the Los Angeles Convention Center, the Capitol Tower, the U.S. Bank Tower, the Griffith Observatory, the Forum, the Hollywood Walk Of Fame, the Westin Bonaventure Hotel, and Grauman's Chinese Theater. The city of Los Santos has several important areas, including the gang-ridden neighborhoods of Ganton, Willow Field, Idlewood and East Los Santos, based on their actual counterparts, of Compton, Willowbrook, Inglewood, and East Los Angeles, respectively. Also located in the city is a busy downtown section, the wealthy Rodeo and Mulholland districts, beach areas representing Santa Monica and Venice, and glitzy Vinewood (complete with giant VINEWOOD sign in the hills), based on Hollywood.
[edytuj] San Fierro
San Fierro features Rockstar's interpretations of the Haight-Ashbury district (Hashbury), the Castro district (Queens), Chinatown, and the Golden Gate Bridge (Gant Bridge), as well as the city's prominent cable cars and hilly terrain. Several other familiar landmarks have been recreated, from the Embarcadero clock tower and the Transamerica Pyramid (Big Pointy Building) to Lombard Street (Windy Windy Windy Windy Windy Street), and Scottish landmarks such as the Forth Bridge and the Forth Road Bridge. There is a district known as 'Garcia', a tribute to Grateful Dead frontman and San Francisco native Jerry Garcia, and San Fierro's City Hall closely resembles San Francisco's ornate city hall.
[edytuj] Las Venturas
Las Venturas is home to several casinos, where the player can partake in blackjack, poker, roulette, or play slot machines. Off-track betting parlors are also available in the game's other regions. In addition to gambling, strip clubs are also prevalent in Las Venturas. Many real Las Vegas Strip casinos are faithfully interpreted on Las Venturas' Strip, including the Excalibur Hotel and Casino (Come-a-Lot), the Sphinx and pyramid of the Luxor Hotel (The Camel's Toe), and the Pioneer Club, with Vegas Vic and Vicki[7] replaced by Vice City characters Avery Carrington and Candy Suxxx.
[edytuj] Postacie
The characters that appear in San Andreas are relatively diverse and relative to the respective cities and locales which each of them based themselves in. This allows the game to include a significantly wider array of storylines and settings than in Grand Theft Auto III and Vice City.
The Los Santos stages of the game revolve around the theme of the Grove Street Families gang fighting with the Ballas and the Vagos for territory and respect. East Asian gangs (most notably the local Triads) and an additional Vietnamese gang are evident in the San Fierro leg of the game, while three Mafia families who own a casino are more prominently featured in the Las Venturas section of the game.
Like the previous two GTA games, San Andreas's voice actors includes notable celebrities, including Charlie Murphy, Samuel L. Jackson, James Woods, Peter Fonda, Frank Vincent, the late Chris Penn, rappers Ice T, Chuck D and The Game and musicians Axl Rose and Shaun Ryder[8].
[edytuj] Streszczenie fabuły
After the death of his mother, Carl "CJ" Johnson returns home to Los Santos to find his family and gang, the Grove Street Families, in disarray. While ironing out issues with his fellow gang members and fighting enemy gangs for territory within the city, Carl begins to bring the Grove Street Families back to prominence. However, with the Families on the cusp of retaking control of Los Santos, Carl discovers that his best friends, Big Smoke and Ryder, are working with the crooked Officer Tenpenny and Grove Street's rival gang, the Ballas. Smoke and Ryder set a trap and help the Ballas ambush Sweet, Carl's brother. Having been tipped off by the turncoats, Tenpenny arrests Sweet and throws him in jail. Tenpenny then kidnaps Carl and ditches him in the distant rural countryside. Carl, realizing Tenpenny is his only hope of staying out of jail or getting Sweet released, continues to run the cop's crooked errands, in the process killing many people intending to testify against Tenpenny.
Carl steadily befriends new allies, among them, blind Chinese gang leader and businessman Wu Zi Mu; the seemingly aloof but extremely knowledgeable hippie The Truth; and Cesar, a former Hispanic gang member who, like Carl, has been betrayed by his old friends. Carl, along with Cesar, Kendl (Carl's sister and Cesar's girlfriend), and The Truth's friendly technicians, works to open a garage in San Fierro to support his family. After finding and killing Ryder, Carl becomes immersed in the affairs of a shady government agent, Mike Toreno, who implies that he will release Sweet if Carl helps him with his covert operations. At Toreno's assertion, Carl avoids Los Santos and instead works alongside Wu Zi Mu to promote the growth of a new casino in the mafia-run Las Venturas. Consequently, Carl enjoys newfound wealth and eventually returns to Los Santos. Toreno makes good on his earlier promise to release Sweet, but much to CJ's surprise, his brother wants no part of Carl's new lifestyle. Sweet insists on returning to the hood and working to reestablish Grove Street, rather than rest on the laurels of Carl's success.
Tenpenny goes to trial for several felonies, but the charges are dropped for lack of evidence, as all the prosecution's witnesses are either missing or dead. Tenpenny's release sends the citizens of Los Santos into a citywide riot, similar to the 1992 Los Angeles Riots. Fueled by Sweet's resolve to topple Big Smoke, who has become the city's biggest drug kingpin, Carl reacquires lost gang territory and hunts down the traitors responsible for aiding in the drug business that destroyed the Grove Street Families. He kills Smoke, and seconds later Tenpenny shows up and flees with Smoke's drug fortune. Sweet and Carl pursue Tenpenny through the streets of Los Santos in a car chase, finally forcing him off a bridge, killing him. The final scene shows the Johnson family reunited, with Carl walking out the door, saying, "Fittin' to hit the block, see what's happening."
[edytuj] Różnice w porównaniu z poprzednimi grami Grand Theft Auto
Unlike Vice City and GTA III, which needed loading screens when traveling between different districts of the city, San Andreas has no load times when the player is in transit (which is notable, given how much larger the in-game map is than in the previous games). The only loading screens in the game are for cut-scenes and interiors, Other differences between San Andreas and its predecessors include the switch from single-player to multiplayer Rampage missions, and the replacement of the 'hidden packages' with spray paint tags, hidden camera shots, horseshoes, and oysters to discover.
The camera, fighting, and targeting controls were reworked to incorporate concepts from another Rockstar game, Manhunt, including various stealth elements, as well as improved target crosshairs that change colors from green to red to black depending on the target's health, .
[edytuj] Nowe możliwości
In total, there are nearly 200 types of vehicles in the game, compared to the approximately 85 in GTA III. New additions include bicycles, jet planes, lowriders, a jetpack, quadbikes, tractors, a train, a combine harvester, police motorcycles, a forklift, a street sweeper, a ride-on lawnmower and many others. In addition, players can swim and climb walls for the first time in the series. For greater firepower, players can also wield dual firearms or perform a drive-by shooting with multiple gang members. Also, due to the immense size of San Andreas, a waypoint reticule on the HUD map can be set, aiding the player in reaching a destination.
Rockstar has emphasized the personalization of the main character. Clothing, accessories, haircuts and tattoos are now available for purchase by CJ, and have more of an effect on non-player characters' reactions than the clothing in Vice City. CJ's level of respect among his fellow Grove Street gang members varies according to his appearance and actions, as do his relationships with his girlfriends. Players must also ensure CJ eats to stay healthy but also exercises properly. The balance of food and physical activity has an effect on his appearance and physical attributes. If CJ eats too much and does not exercise, he will grow fat and move slower. If he fails to eat at all, he will become less muscular and, eventually, will lose health.
San Andreas also tracks acquired skills in areas such as driving, firearms handling (when skills are high enough, double-wielding of certain weapons is possible), stamina, and lung capacity, which improve through use in the game, adding an RPG aspect to San Andreas. CJ may also learn three different styles of hand-to-hand combat at the gyms in each of the game's three cities. CJ can also speak with a number of pedestrians in the game, and Rockstar claims that he has a total of about 4200 lines of spoken dialogue.[9]
The game's artificial intelligence was also improved. No longer can the player beat a pedestrian to death on a busy street in broad daylight and have bystanders not respond. While most pedestrians will flee or duck for cover, some armed civilians and enemy gang members will attack CJ, and friendly gang members will shoot at and pursue his opponents. This makes the foreign-turf invasions more difficult than one might expect. The area's occupants will resist, and will frequently draw weapons. Cops will now chase other rival gang members who are committing crimes, instead of just the player.
Other new features include:
- Car modification: Most automobiles in the game can be modified and upgraded at various garages. Most car mods are strictly visual, adding aesthetic appeal to the vehicles, as opposed to those which improve the performance. Common modifications include nitrous oxide tanks, hydraulics, paintjobs, rims, body kits, and stereo system upgrades.
- Gang wars: The goal is to gain as much territory within the city as possible in order to earn money. Battles with enemy gangs are prompted whenever the player (either alone or accompanied by fellow Grove Street Families members) ventures into enemy territory and kills 3-4 gang members. If the player survives multiple waves of enemies, the territory will be won and fellow gang members will begin wandering the streets of these areas. Occasionally, your territory will come under attack from enemy gangs and defeating them will be necessary to retain these areas.
- Robbery: Continuing the series' tradition of controversy, home invasion is included as a potential money-making activity.[10] By stealing a robbery van, CJ is able to sneak into a residence at night, and cart off valuables or shake down the occupants.
- Minigames: Numerous minigames are also available for play in San Andreas, including basketball, pool, rhythm-based challenges (dancing and 'bouncing' vehicles with hydraulics), and video game machines that pay homage to classic arcade games. In addition, there are the aforementioned casino games and methods of gambling.
- Multiplayer: A two-player cooperative mode has also been added for the PlayStation 2 and Xbox versions. Accessing this mode will launch a series of special objectives similar to 'Rampages' from previous Grand Theft Auto games. Two human players will be able to travel by car or on foot. Both players are required to remain on the same screen and within a reasonable proximity of one another.
[edytuj] Ścieżka dźwiękowa
Tak, jak w poprzednich grach z serii Grand Theft Auto, San Andreas również zawiera ogromną ilość i zróżnicowanie utworów muzycznych z okresu, w którym akcja gry ma miejsce. Wykonawcami, których utwory zostały wykorzystane, to między innymi Depeche Mode, James Brown, Soundgarden, Rage Against the Machine, Guns N' Roses, Snoop Doggy Dogg, N.W.A., 2Pac, Dr. Dre, Eazy E, Stone Temple Pilots czy Lynyrd Skynyrd.
W San Andreas nadawanych jest jedenaście stacji radiowych: WCTR (talk radio), Master Sounds 98.3 (rare groove, grające wiele starych utworów funk i soul wykorzystanych później przez hip-hopowców w latach 90.), K-Jah West (reggae), CSR (new jack swing), Radio X (alternatywa), Radio Los Santos (gangsta rap), SF-UR (house), Bounce FM (funk), K-DST (rock klasyczny), K-Rose (country) i Playback FM (klasyczny hip-hop).
System radiowy w San Andreas został rozszerzony w porównaniu do poprzednich części serii. W poprzednich grach każde radio było zwykłym plikiem muzycznym zapętlonym w kółko. W San Andreas każda sekcja jest trzymana osobno i "miksowana" losowo, przez co piosenki odgrywane są w różnej kolejności, każdorazowo inne są zapowiedzi danej piosenki, i dzięki czemu postępy w grze również mogą być odnotowane w stacjach.
Gra w wersji Xbox i PC zawierają dodatkową stację radiową, w której odsłuchiwać podczas gry można własne pliki muzyczne przerywane czasem reklamami.
[edytuj] Powiązania z poprzednimi grami z serii GTA
Many characters, locations and fictional elements from previous Grand Theft Auto games reappear in San Andreas, at times with minor modifications due to the difference in time periods. Due to the fact that Vice City occurred before the events of San Andreas, crossovers from that game are more prominent, although there are also numerous crossovers from GTA III. One of the most notable is Catalina, who accompanies CJ on a number of robbery missions. Catalina was the girlfriend and betrayer of GTA III's protagonist, who also makes an appearance in San Andreas. CJ refers to him as "that mute asshole," referring to the fact that he never spoke at all during the game. Ken Rosenberg,Kent Paul and Salvatore Leone also make a few appearances later on in the game.
[edytuj] Odbiór gry
San Andreas was praised as the PlayStation 2's best game, with an average score on Metacritic of 95% [11], tying for the fifth highest ranked game in PlayStation 2 history. IGN rated the game a 9.9/10 (the highest score it has ever awarded to a PlayStation 2 game), calling it "the defining piece of software" for the PlayStation 2.[12] GameSpot rated the game 9.6/10, giving it an Editor's Choice award.[13] San Andreas also received an average rating of 9.6/10 from the 1UP.com network [14] and a 10/10 score from Official U.S. PlayStation Magazine.
Common praises were made about the game's open-endedness, the size of the state of San Andreas, and the engaging storyline and voice acting. Most criticisms of the game stemmed from graphical mishaps, poor character models, and low-resolution textures, as well as various control issues, particularly with auto-aiming at enemies. Some critics commented that while a lot of new content had been added to San Andreas, little of it had been refined or implemented well.[15]
[edytuj] Nagrody
Gra Grand Theft Auto: San Andreas zdobyła wiele nagród:
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[edytuj] Kontrowersje związane z modyfikacją Hot Coffee
In mid-June 2005, a software patch for the game dubbed the Hot Coffee mod was released. The name "Hot Coffee" refers to the way the released game alludes to the unseen sex scenes. In the unmodified game, the player takes his girlfriend to her front door and she asks him if he would like to come in for "some coffee." He agrees, and the camera stays outside, swaying back and forth a bit, while moaning sounds are heard.
After installing the patch, users can enter the main character's girlfriends' houses and engage in a crudely rendered, partially clothed sexual intercourse mini-game. Patch codes using Action Replay that allowed the scenes to be accessed in the console versions were subsequently found. The fallout from the controversy resulted in a public response from high-ranking politicians in the United States and resulted in the game's recall and re-release.
On July 20 2005, production of the game was suspended and the game received a revised ESRB Rating of Adults Only, making San Andreas the only mass-released AO console game in the US. Rockstar has given distributors the option of applying an Adults Only ESRB rating sticker to copies of the game, or returning them to be replaced by versions without the Hot Coffee content. Many retailers pulled the game off their shelves in compliance with their own store regulations that kept them from selling AO games. Rockstar North released a "Cold Coffee" patch[25] for the PC version and re-released San Andreas with an Adults Only rating. The PlayStation 2 and Xbox versions have also been re-released in a "GTA Trilogy Pack"[26] for Xbox, and a Special Edition for PlayStation 2 that includes the documentary film Sunday Driver.
[edytuj] Mity
San Andreas is distinct from the previous two games for a large amount of propagated myths. Shortly after the release of the game, several message boards sprouted claims of alleged Bigfoot and UFO sightings, and several alleged photographs were released, most of which have been proven to be fake.
[edytuj] Materiał dodatkowy
The Introduction, a machinima video, was provided on a DVD with the Grand Theft Auto: San Andreas soundtrack, as well as the Grand Theft Auto: San Andreas Special Edition re-release for the PlayStation 2. The movie chronicles the events leading up to the events in San Andreas, and provides insight on the development of the characters of the game, to the point when Carl learns of his mother's death in a phone call from Sweet and returns to Los Santos.
[edytuj] Zobacz też
- San Andreas Multiplayer (SA-MP) - modyfikacja stworzona w celu udostępienia w komputerowej wersji GTA: SA gry wieloosobowej.
Przypisy
- ↑ OFLC (New Zealand) Rating. New Zealand Customs Service. [dostęp 26 sierpnia 2006].
- ↑ Windows System Requirements. Take-Two Interactive. [dostęp 29 sierpnia 2006].
- ↑ http://www.supercheats.com/playstation2/walkthroughs/grandtheftautosanandreas-walkthrough71.txt
- ↑ Perry, Douglass C: GTA 4 Date Confirmed. IGN, 2003.
- ↑ Coleman, Stephen: Grand Theft Auto: San Andreas. IGN, 2004.
- ↑ GTA: San Andreas Released in Japan. TheGTAPlace.com. [dostęp 29 stycznia 2007].
- ↑ Super Signage - NEVADA (page 1)
- ↑ Full credits for Grand Theft Auto: San Andreas (2004). Internet Movie Database. [dostęp 2007-01-19].
- ↑ Grand Theft Auto: San Andreas Weekend Update: Street Talking, GameSpot, October 23, 2004
- ↑ Greg Kasavin, Grand Theft Auto: San Andreas Weekend Update: Robbery and Home Invasion, GameSpot, August 13, 2004
- ↑ GTA: San Andreas (PS2) at Metacritic
- ↑ Grand Theft Auto: San Andreas review. IGN.
- ↑ Gerstmann, Jeff: Grand Theft Auto: San Andreas review. GameSpot.
- ↑ GTA: San Andreas reviews. 1UP.com.
- ↑ GamePro review
- ↑ IGN's Best of 2004: PS2 Game of Year
- ↑ IGN's Best of 2004: PS2 Action-Adventure Game
- ↑ IGN's Best of 2004: PS2 Best Story
- ↑ GameSpot's Best and Worst of 2004: Best PlayStation 2 Game
- ↑ GameSpot's Best and Worst of 2004: Best Action-Adventure Game
- ↑ GameSpot's Best and Worst of 2004 - Reader's Choice: Best PS2 Action Adventure Game
- ↑ GameSpot's Best and Worst of 2004 - Reader's Choice: PS2 Game of the Year
- ↑ GameSpot's Best and Worst of 2004: Best Voice Acting
- ↑ GameSpot's Best and Worst of 2004: Funniest Game
- ↑ No More Hot Coffee, Rockstar Games, 2005
- ↑ Tim Surette, GTA gets trilogized, San Andreas special edition, GameSpot, September 23, 2005
[edytuj] Linki zewnętrzne
- Oficjalna strona gry Grand Theft Auto: San Andreas (en)
- _ZAIBATSU - oficjalna polska strona serii gier Grand Theft Auto. (pl)
Listę stron fanowskich w języku angielskim można znaleźć w Katalogu Google
- Strony informacyjne
- Szablon:GameFAQs
- Grand Theft Auto: San Andreas w Internet Movie Database (IMDb) (en)
Gry serii: Grand Theft Auto • GTA: London 1969 • GTA: London 1961 • Grand Theft Auto II • Grand Theft Auto III • GTA: Vice City • GTA: San Andreas • GTA Advance • GTA: Liberty City Stories • GTA: Vice City Stories • Grand Theft Auto IV
Lokacje: Liberty City • Vice City • San Andreas • Wielka Brytania (Londyn, Manchester) • Carcer City
Główni bohaterowie: Claude Speed • Tommy Vercetti • Carl Johnson • Mike • Toni Cipriani • Victor Vance • Niko Bellic
Powiązania: Multi Theft Auto • Hot Coffee • Klon GTA
Grand Theft Auto 3.3 Grand Theft Auto 3.3 Kategoria:Kontrowersyjne gry komputerowe Grand Theft Auto 3.3 Grand Theft Auto 3.3 Grand Theft Auto 3.3 Kategoria:Gry wydane przez Capcom