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Super Mario All-Stars - Wikipedia, the free encyclopedia

Super Mario All-Stars

From Wikipedia, the free encyclopedia

Super Mario All-Stars

North American boxart
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Platform(s) SFC/SNES
Release date JPN July 14, 1993
NA August 2, 1993
EU December 16, 1993
AU February 1994
Genre(s) Platform game
Mode(s) Single player, multiplayer
Rating(s) ESRB: E
Media 16-megabit cartridge

Super Mario All-Stars, known in Japan as Super Mario Collection (スーパーマリオコレクション Sūpā Mario Korekushon?), is a video game that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels (Japanese: Super Mario Bros. 2), Super Mario Bros. 2 (Japanese: Super Mario USA), and Super Mario Bros. 3. There was also an alternate version (entitled Super Mario All-Stars + Super Mario World) bundled with the Super Nintendo in December 1994 that included Super Mario World.

Contents

[edit] Gameplay

[edit] General

  • Due to processor and clock differences between the NES and SNES, the original game engine was not faithfully emulated, making slight changes noticeable to avid players of the original games.[citation needed] One noticeable change is that in Super Mario Bros. and Super Mario Bros.: The Lost Levels is that in the original games when Mario would jump under a breakable block when he was little he would not lose his speed momentum. However in the Super Mario All-Stars version if he hit a breakable block when he was little he would lose his speed.

[edit] Super Mario Bros. and Super Mario Bros.: The Lost Levels

Main articles: Super Mario Bros., Super Mario Bros.: The Lost Levels
SMB: NES/Famicom standalone version
SMB: NES/Famicom standalone version
SMB: Super Mario Collection/All-Stars version
SMB: Super Mario Collection/All-Stars version
SMB: TLL: Famicom Disk System standalone version
SMB: TLL: Famicom Disk System standalone version

[edit] Super Mario Bros. 2

Main article: Super Mario Bros. 2
SMB2: Super Mario Collection/All-Stars version
SMB2: Super Mario Collection/All-Stars version

Super Mario Advance is a port of the All-Stars version of Super Mario Bros. 2.

[edit] Super Mario Bros. 3

Main article: Super Mario Bros. 3

While Super Mario Bros. 3 had significant graphical enhancements, the game wasn't given upgrades to the extent that Super Mario Bros. 2 was, as the original SMB3 game had very advanced graphics (relatively speaking) to begin with.

SMB3: Famicom/NES standalone version
SMB3: Famicom/NES standalone version
SMB3: Super Mario Collection/All-Stars version
SMB3: Super Mario Collection/All-Stars version

Super Mario Advance 4: Super Mario Bros. 3 is a port of the Super Famicom/SNES version of Super Mario Bros. 3.

[edit] Super Mario World

Main article: Super Mario World
SMW: Super NES/Famicom standalone version
SMW: Super NES/Famicom standalone version
SMW: Super Mario All-Stars/Collection version
SMW: Super Mario All-Stars/Collection version

Super Mario World is only included in the Super Mario All-Stars + Super Mario World pack that was bundled with the SNES in December 1994 which was released in the United States and the UK, but was not released in Japan. There are fewer layers of parallax scrolling than the other games, making the graphics slightly worse in terms of depth.

A retail boxed version of Super Mario All Stars + Super Mario World was sold in the UK shortly after it was bundled with the console. This appears to be a very rare version that came in a mostly red coloured box/packaging.[citation needed]

[edit] Reception

 Reviews
Publication Score
Edge 8 of 10
GamePro 5 of 5
Nintendo Power 4.075 of 5
Compilations of multiple reviews
Compiler Score
Game Rankings 90%[1]
MobyRank 92 of 100[2]

The game was very successful and well-received upon release and eventually became a "Player's Choice Million Seller".

[edit] See also

[edit] References

[edit] External links


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