Super Godzilla
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Super Godzilla | |
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Developer(s) | Toho |
Publisher(s) | Toho |
Platform(s) | Super Nintendo Entertainment System |
Release date | 1993 |
Genre(s) | Action |
Mode(s) | Single player |
Media | 12-megabit Cartridge |
Super Godzilla is a video game for the Super Nintendo released in 1993 by Toho. It is the sequel to Godzilla: Monster of Monsters.
Unlike other games of the era, Super Godzilla is not a straight action game. Instead, the player must guide the famed monster into the different levels by pressing the adequate button in the appropriate place. The game is split in two screens: the top one shows the actions Godzilla is making at the moment, while the bottom one shows his location on the current level. When Godzilla finds a monster to battle, the game switches into a standard side-view fighting segment.
This game is known for having Bagan, a monster that was to have a chance to fight Godzilla in one of his movies, which would have been based upon the plot of this game, but was never seen again after this. Bagan was also considered as an opponent for Mothra, but the film never got past the planning stages. Instead, Toho released Godzilla vs. Space Godzilla in 1994, followed by Godzilla vs. Destoroyah in 1995, with the intention of killing Godzilla off to allow the American version of the creature to take center stage.
The game is further known for the fact that the design for Super Godzilla, in Japan, was virtually identical to the design later used for Space Godzilla, while the American version edited out the horn/crown on Super Godzilla's head. It was also known for substituting the original MechaGodzilla for the 1993 MechaGodzilla in the American version of the game because the 1993 version had not yet been seen by American audiences at that time.
Contents |
[edit] Story
- Invading aliens have now approached Earth, threatening all life. The fate of the world lies in the hands in a small group of people, who enlist the aid of Godzilla. Controlling the monster through a transmitter on the Super X2, players must lead Godzilla through several cities. Taking the defender to fight a final boss that awaits at the end of each level. Yet aliens and monsters aren't Godzilla's only worries, as he will face smaller obstacles such as tanks, electricity towers, mines, and UFOs as well. Can the terror of Japan save the world? Or will the age of man come to an end?
[edit] Specifics
- Use a wide variety of Items to help beat monsters.
- Godzilla can smash through mountains, buildings and Towers.
- Beat the Mother Ship and you will eliminate all the UFO's for that round of the game.
- Each level is timed, and if you do not finish it in that time you will fail the level.
- You can only hold 4 Colored orbs at a time, which can only be used in battle mode.
- The terrain that you walk on will affect the speed of which Godzilla moves (deep water takes a great deal of time to wade through).
[edit] Playable Characters
Defender of Japan, the monster that once destroyed civilization became humanity's only hope for survival. In his quest to rid the Earth of its aggressors, Godzilla was aided by a small band of humans that controlled the King of the Monsters as he faced the horrors beyond a thousand stars.
- Super Godzilla
After King Ghidorah was resurrected as Mecha-King Ghidorah, the human characters determined that Godzilla must increase in power, and so Godzilla had to seek out the 3 capsules of Super S energy, only then would the reptilian creature transform into the godly stature of Super Godzilla. After defeating Mecha-King Ghidorah, Bagan, the ultimate enemy monster of the game appeared and Godzilla again changed into Super Godzilla in order to combat him. The transformation into Super Godzilla came from a combination of the Super S Energy and the infusion of the cells of King Ghidorah into Godzilla's body.
[edit] Enemy Monsters
NOTE: Godzilla almost must battle UFOs consistently beginning in stage 2 unless he finds and destroys the Mother ship UFO in each stage.
[edit] Trivia
- Super Godzilla's physical appearance is the direct inspiration for Space Godzilla, and the space monster's physical form is an almost direct duplication of Super Godzilla's appearance from the game with only minor, mostly cosmetic changes.
- Mothra was planned to be a playable character in the game, unlockable by defeating Battra.
[edit] External links
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