Pirate Adventure
From Wikipedia, the free encyclopedia
Pirate Adventure | |
---|---|
Developer(s) | Adventure International |
Publisher(s) | Adventure International |
Designer(s) | Scott Adams |
Platform(s) | TRS-80, Vic 20, TI-99/4A, Apple II Plus, Commodore PET, ZX Spectrum |
Release date | 1978 |
Genre(s) | text adventure |
Media | Cartridge, floppy disc, cassette |
System requirements | 3.5kb |
Input methods | Keyboard |
Pirate Adventure was a text-based adventure program written by Scott Adams and his wife Alexis.
[edit] Description
Published by Adventure International and the second game of the series, this text-based adventure game was one of many adventure games created by Scott Adams.
Gameplay involved moving from location to location, picking up any objects found there, and using them somewhere else to unlock puzzles. Commands took the form of verb and noun, e.g. "Climb Tree".
The player started the game in a flat, and progressed via a bit of magic to Pirates' Cove. Here, the player had to find two pieces of treasure.
[edit] Trivia
Trivia sections are discouraged under Wikipedia guidelines. The article could be improved by integrating relevant items and removing inappropriate ones. |
- The game was also known as Pirates' Cove.
- The source code for this adventure was printed in the December 1980 edition of Byte Magazine. This enabled other adventure writers to discover how the engine worked and to create their own adventures using this or a similar design.