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Mortal Kombat vs. DC Universe - Wikipedia, the free encyclopedia

Mortal Kombat vs. DC Universe

From Wikipedia, the free encyclopedia

Mortal Kombat vs. DC Universe
Developer(s) Midway Games
Publisher(s) Midway Games
Series Mortal Kombat (series)
Engine Unreal Engine 3
Platform(s) PlayStation 3, Xbox 360
Release date Fall 2008
Genre(s) Fighting / Crossover
Media Blu-ray Disc, DVD-DL[1]

Mortal Kombat vs. DC Universe is an upcoming scheduled crossover fighting game from Midway Games in the Mortal Kombat series, which will contain characters from both the Mortal Kombat franchise and the DC Comics Universe. The game's story will be written by comic writers Jimmy Palmiotti and Justin Gray. This will be the first game in the franchise that will not bear the "M" Rating as confirmed by Ed Boon in a video interview.[2]

Epic Games reports that the game is being developed using their Unreal Engine 3 and the release has been announced for the PlayStation 3 and Xbox 360 platforms.[3] A specific release date has not yet been revealed, but a playable game demo is expected to be available in E3 2008 between July 15 and July 17.

Contents

Roster

Superman, as he appears in MK vs DC
Superman, as he appears in MK vs DC

The game is aimed to feature 20-22 characters, which would be divided in equal number between DC characters and Mortal Kombat ones. In the end this number may vary, but it is considered a target number.

Confirmed so far are Scorpion and Sub-Zero from Mortal Kombat, while Superman and Batman are the confirmed DC characters. According to interviews, the characters are being chosen mainly looking for parallels between the characters from both universes. For one, Sub-Zero seems to have been chosen as Batman's face-off, according to the game art and trailer[4].

Ed Boon has said that some of the characters' abilities, especially on the DC side, have been toned down to make them balanced within the game. A case of this Ed Boon mentioned, is Superman no longer being invulnerable as he usually is, for example he may now be hurt by Scorpion's spear.[5]

Playable characters

Mortal Kombat characters DC Comics characters
Sub-Zero Batman
Scorpion Superman

Gameplay

Most gaming websites have released a video, showing Batman fighting Sub-Zero, with the promo render at the end. The video showcases new backgrounds, and new fighting techniques.[6]

It has been announced that the game will feature a story mode, playable from two different perspectives, one from the DC side, and one from the Mortal Kombat side, and depending on which side players choose, they will see the characters from the opposite universe as the invaders of their own.[4]

Gameplay-wise, the game promises to add several new things, as well as remove some old mechanics. For instance, it has been stated that there will be no mini-games as there were in the last two installments of Mortal Kombat (such as the Puzzle Kombat and Chess Kombat games in Mortal Kombat: Deception).

Intertwined with the fights there will be new gameplay modes featuring totally different game dynamics to the usual fight. These modes are free-fall kombat which is activated automatically after throwing the opponent to a lower level in the arena. The player can fight in the air during the fall, after which the winner will land on his opponent, which will probably affect the course of the fight; and klose kombat which is a mode you can enter during a fight, causing the characters to lock with each other and the perspective to change to a close-up of the two, to make for an interval of close-quarters fighting (much like in boxing games).[4]

It has also been said that during fights, the characters will show permanent signs of damage, such as bruises, blood marks, and broken or torn clothing pieces.

Online play has been announced as a feature, but no further details have been given on the matter.

Reception

The game has had a mixed initial reception after it's announcement, mainly in response to Ed Boon's anticipation statements saying that the game would be "serious", "gritty" and "a return to the roots of the series"[citation needed].

The game will deviate from traditional Mortal Kombat roots due to the restrictions put forth by DC Comics on their characters. The company's policies prevent their intellectual property from getting involved in the kind of violence one would expect from a Mortal Kombat game. This restriction has led Midway to remove fatalities, or at least heavily modify the concept, so that they can aim for a "T" (Teen) rating for the game.[7] This move has caused mixed feelings and trepidation [8]as it will be the first traditional Mortal Kombat game in the series not to receive an M rating, excluding the T rated Game Boy ports. Ed Boon has said that he will work out a finishing system that will make fans of the game happy, while still staying within the restrictions that DC Comics has set. Ed has confirmed that the game will be brutal and gory, but not as over the top as past MK titles.

References

External links


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